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| Rocco Savadgie aka mrbucket presents: |
| |
| Army Men Advance + 1 - USA Game released by EUR. |
| |
| RS-ARMYT.IPS - the patch |
| RS-AMSCR.ZIP - the source (read the readme.txt!) |
| NOTE - use a patcher that can ADD to the file size |
| (ARMYMEN ended at 0x3FFF990) |
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| OK, this game is crap - the trainer is even worse. I did |
| it mainly out of bordness over a weekend in the summer. |
| I've included FULL ASM source code in the zip so perhaps it|
| may help the lazier coders out there get started on some |
| cool stuff. I store the trainer options at.. hmmm I forget |
| now! However, my point is that the game may use this memory|
| later on and thus WIPE the trainer option. So if this |
| occurs change the "yesno_mem EQU" to some other memory. |
| OK, that's it, only to say that I used BoyCott advance to |
| find the code that subtracted the energy (using breakpoints|
| etc.) so thainks to Gollum! btw. I LOVE trainers,especially|
| CRAZY trainers (like EUR's Mario Kart one etc.) so as |
| Icarus one said - "Remember, to make a trainer is an art |
| not a race". |
| If you make any using this source etc. then all I ask is |
| that you send me a copy! Now go get an ASM quick reference |
| card and code some nice one! |
| |
| p.s. anybody know where I can get "matlab"? |
| This email address is being protected from spambots. You need JavaScript enabled to view it. |
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