The Universal Game Editor Module for REALMS OF ARKANIA 3
by Dave Melanson, using Jack Hartman's Universal Game Editor 1.0
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Hi again, PC gaming buffs, and welcome to UGE module #29
created by me using Jack Hartman's UGE base program. Other
modules you may (or may not) have seen include Stonekeep, Diablo,
Anvil of Dawn, Daggerfall, Lords Of The Realm 2, etc...
All of the modules I've created are free of registration
charge, but I do ask that all users of the modules please register
the base program with Jack Hartman (This email address is being protected from spambots. You need JavaScript enabled to view it.)
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FIRST: How to set up UGE. To accomplish this, I've lifted a couple
questions from the UGE FAQ I've written:
Q: "How do I set up Universal Game Editor?"
A: First, create a directory on your hard drive to hold the programs. Then use PKUNZIP version 2.04g or
better...or WinZIP ...to uncompress the UGE10.ZIP file into the new directory. If you want to use a plug-in
module, also use the same program(s) to uncompress the zipped module file into the same directory.
Q: "Will Universal Game Editor work in Windows 95?"
A: Yes, it will work in Windows 95 without a problem. Just set up a Shortcut to UGE.EXE.
Q: "How do I install a plug-in module?"
A: Start up UGE. You have to Add the game to the main menu screen (blue) that appears. As that suggests, press
the "A" key. A red box will appear on the right. Type the name of the game in there and press Enter (actually,
you can type anything you like; it won't matter, but typing the name of the game just might be useful for
identifying it later on!) Now a list of files with the extension ".mdl" will appear in a box on the right. (There will
also be one called "**New File**," which you DON'T want to choose right now...later, if you decide to create
your own modules, this will be very useful).
Use the arrow keys to highlight the file that says GAMENAME.MDL, where GAMENAME, once again, is the
name of the game (or an abbreviation or approximation), then press Enter. Now you should see a directory listing
of your hard drive in the box on the right. Use your arrow keys to select the file you wish to edit, in the following
manner:
Use the arrow keys to highlight the directory where the actual GAME (NOT U.G.E!!) is stored on the hard drive.
Press Enter. Now scroll up and down the list and look for a saved game file...usually, the module's instructions will
tell you the name of the file to look for (so read the instructions) but as a general rule, the file formats take one of
several forms:
If you saved a game with a specific name, you may see that name followed by a three digit extension (for
example, you named a saved game WALKING, then you might see WALKING.SAV or WALKING.DAT
or something similar...that's your saved game file).
Maybe there is a separate directory for saved games...usually, this'll be named SAVES or SAVEGAME or
GAMES or something like that...go into that by highlighting it, then pressing Enter...and then keep looking.
Sometimes games are saved with numeric extensions that indicate which "slot" they are saved in...for
example, let's say a game has a "Save Game" screen with ten available slots for games. When you save to
the first slot, you create, say, a game called GAME.001, or GAME0.SAV, or something like that. When
you save the game to the SECOND slot, you create a file called GAME.002, or GAME1.SAV, or
something like that. Some games start numbering with 1, some with 0. It's a matter of which game you're
playing.
Still other games save a series of game files in a numeric subdirectory...for example, let's say a game has
ten subdirectories called SAVE01, SAVE02, SAVE03, etc...to SAVE10. Inside THOSE directories are the
saved game files for the various slots...once again, these work the same way as a numeric extension-ed
game file...so that, if you save a game in the first "slot" of the saved game screen, the files you want to
modify would be in the SAVE01 subdirectory. If you save in the second slot, the files would be in the
SAVE02 subdirectory.
EXAMPLE FOR THIS MODULE: Realms Of Arkania III
When you save a game in Realms Of Arkania III, you can give it
a name, and it will be given the extension .SAV The file you want to
modify will be in the GAMES subdirectory of your RIVA directory,
and will have the name you gave the game followed by the extension
.SAV For example, if you saved your game with the name "TESTING,"
the file you would want to modify would be TESTING.SAV.
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Okay, great...so what IS all this stuff, anyway?
For each of the six characters in your party (3 are covered in
the first module [ROA3_1.MDL] and the other three in the second
[ROA3_2.MDL]), you can modify just about everything...
"Name" obviously changes character name. Not a big deal, but
useful to keep track of who's who.
"Class" controls what profession your character has (see Table 1
below for a list of classes).
"Sex" controls...yeah, you guessed it. Set this to 0 to be male and
1 to be female.
"Height (cm)" is your character's height in centimeters
"Weight (oz)" is your character's weight in ounces
[Note on the above two fields: go ahead. Create a character
named Kate Moss with a height of 200 cm and a weight of 50 oz. I dare
ya...]
"Deity" controls what god (or goddess) your character worships. The
list of deities appears in Table 2 below (THE NAMELESS GOD! YEAH!)
"Level" and "Experience" control your character's "experience level"
(duh)...read the ROA3 manual for more details on that.
The next few fields are your "Normal" and "Current" values for all
of your ability scores and all of your 'vulnerabilities.' See the
ROA 3 rules for limits on these (although setting all the
"vulnerabilities" to 2 might be useful...)
Then we have four fields detailing current and maximum life and astral
points. Obviously, if your character isn't a spell caster, astral
points are not important.
The next fields, from "Unarmed" to "Perception," are character skills.
You can easily make yourself a master of every form of skill in the
game.
Following that are the spell fields...your skills in all of the game's
spells, from "Domination" up to "Calm Storm." Note: if your character
is not a spell caster type, setting these differently will make no
difference; you still won't be able to cast spells with that character.
The next fields refer to the on-body inventory slots (the ones that
appear when you pull down the "Scroll" on the character sheet).
Following THAT are the "Item 1" and "Num Item 1" pairs. These control
the sixteen other inventory slots. Representative values for all
available inventory items for both these and the on-body slots appear
in Table 3 below. The "Num Item 1" fields control, for applicable
items, the number of items of that type that appear in the slot (i.e.
arrows, certain herbs, etc)
Finally, you have a field called "LOAD." This determines the total
weight your character is carrying. So, if you think toting around
those fifteen suits of platemail armor may be bad for your endurance
levels, go ahead and set your Load to 0.
The very last field in the first module, "total party money,"
controls the total amount of money the characters have accessible
(WARNING: DO NOT MODIFY THIS WHEN THE PARTY IS SPLIT!) The value here
is the total number of copper pieces available to the party.
Every 10 copper pieces you set here gives you one silver piece, and
every 10 silver pieces you set here gives you one gold ducat...so,
setting this value to 382 would give your party a total of 3 Gold
Ducats, 8 silver pieces, and 2 copper pieces. This field does not
appear in the second module.
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INFORMATION TABLES:
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TABLE 1: AVAILABLE CHARACTER "CLASSES"
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1=Jester/She-Jester 2=Hunter/Huntress 3=Warrior/She-Warrior
4=Rogue/She-Rogue 5=Thorwalian 6=Dwarf/Dwarvess
7=Warlock/Witch 8=Druid/Druidess 9=Magician/Magicienne
10=Green Elves 11=Ice Elves 12=Silvan Elves
TABLE 2: AVAILABLE DEITIES
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1=Praois 2=Rondra 3=Efferd 4=Travia
5=Boron 6=Hesinde 7=Firum 8=Tsa
9=Phex 10=Peraine 11=Ingerimm 12=Rahja
13=Swafnir 14=Ifirn 15=The Nameless God
TABLE 3: AVAILABLE INVENTORY ITEMS
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(Note: Items with a (#) after them make use of the "Num Of Item 1"
fields. All other items should leave that field as a "0")
1=Sword 2=Cudgel 3=Sabre 4=Knife
5=Spear 6=Short Sword 7=Ghuld 8=Hatchet
9=Short Bow 10=Arrow (#) 11=War Axe 12=Crossbow
13=Bolt (#) 14=Dagger 15=Iron Shield 16=Francesca
17=Throwing Star (#) 18=2-Handed Sword 19=Longbow
20=Morningstar 21=Obsidian Dagger 22=Torch 23=Beer
24=Grappling Hook 25=Lantern 26=Crowbar 27=Hammer
28=Fishing Hook 29=Book 30=Waterskin 31=Glass Flask 32=Rope Ladder
33=Throwing Axe 34=Brass Mirror 35=Lockpicks 36=Writing Utensils
37=Harp 38=Drinking Horn 39=Silver Jewelry
40=Pitons (#) 41=Oil 42=Bronze Flask 43=Iron Helmet 44=Pike
45=Rations (#) 46=Flute 47=Alchemy Set 48=Shirt
49=Pants 50=Shoes 51=Boots 52=Snowshoes
53=Leather Harness 54=Scale Armor 55=Shurin Bulb Poison
56=Arax Poison 57=Fear Poison 58=Sleeping Poison 59=Golden Glue
60=4-leaf Loneberry (#) 61=Whirlweed(#) 62=Festering Toadstool (#)
63=Gulmond Leaf 64=Farnele 65=Torch (Not Lit) 66=Mace
67=Epee 68=Foil 69=Quarterstaff 70=Crystal Ball 71=Whip 72=Blanket
73=Shovel 74=Gold Jewelry 75=Green Robe 76=Orange Robe
77=Pot Helmet 78=Leather Cap 79=Quilt Armor 80=Chainmail Shirt
81=Toadskin 82=Plate Armor 83=Chainm. Arm. 84=Leather Armor
85=Tinderbox 86=Whetstone 87=Cutlery 88=Tableware
89=Licorish (#) 90=Bonbons (#) 91=Wine Bottle 92=Brandy Bottle
93=Mattock 94=Praios Amulet 95=Lute 96=Winter Coat
97=Net 98=Throwing Knife 99=Sickle 100=Scythe
101=Warhammer 102=Trident 103=Halberd 104=Grain Flail
105=Double Fleurs 106=Goupillon 107=Basilisc's Tongue
108=Catchogre 109=Mengbilar 110=Dagger (Heavy) 111=Rondracomb
112=Cutlass 113=Bastard Sword 114=Tuzakian
115=Bec De Corbin 116=Brabak Bully 117=Rapier
118=Kunchomer 119=Double Kunchomer 120=Copper Disk 121=Rope
122=Shurin Bulb (#) 123=Belmont Leaf (#) 124=Donf Sprig (#)
125=Menchal Cactus (#) 126=Mandrake Root (#) 127=Atmon Blossom (#)
128=Ilmen Leaf (#) 129=Finage Tree Sprig (#)
130=Joruga Root (#) 131=Thonnys Blossom (#) 132=Lotus Blossom (#)
133=Magic Wand 134=Skaja 135=Hatchet 136=Orc Hook
137=Cutting Tooth 138=Seal Slayer 139=Wolf Knife
140=Witch's Broom 141=Lotus Poison 142=Kukris
143=Bane Dust 144=Toadstool Poison 145=Healing Potion
146=Strong Healing Potion 147=Elixir of CR
148=Elixir of WD 149=Elixir of CH 150=Elixir of DX
151=Elixir of AG 152=Elixir of IN 153=Elixir of ST
154=Magic Potion 155=Strong Magic Potion 156=Olginroot
157=Kairan Stalk 158=Bastard Sword 159=Orc Hook
160=Short Sword 161=Sickle 162=Fire Amulet
163=Blue Amulet 164=Deposit Receipt 165=Red Ring
166=Expurgicum 167=Expurgicum Recipe 168=Vomicum
169=Vomicum Recipe 170=Deposit Receipt 171=Siver Coronet
172=Sabre 173=Red Amulet 174=Green Amulet
175=Travia Amulet 176=Deposit Receipt 177=Red Moon Disk
178=2-Handed Sword 179=Astheni Knife 180=Antidote
181=Lump Of Ore 182=Skull Girdle 183=Girdle Of Might
184=Magic Bread Bag 185=Magic Waterskin
(NOTE: THE ABOVE TWO ITEMS ARE THE BEST IN THE GAME...INFINITE FOOD
& WATER! GIVE THESE TO ALL YOUR PARTY MEMBERS!!!)
186=Recipe For Heal Potion 187=Crude Key 188=Amulet
189=Glorifications 190=Membership List 191=Recipe Book
192=Red Coins 193=Kukris Dagger 194=Bronze Key
195=Rich Golden Key 196=Helmet 197=Chainmail Shirt
198=Chainmail Shirt 199=Sword 200=Kukris Mengbilar
201=Rich Silver Key 202=Recipe for Antidote 203=Recpie-Hylal. Fire
204=Elixir of ST Recipe 205=Elixir of CR Recipe 206=Magic Potion
207=Blue Ring 208=Double Bearded Key 209=Big Copper Key
210=Silver Key 211=Golden Key 212=Red Arrow Key
213=Silver Helmet 214=Silver Mace 215=Silver Jewelry
216=Spear 217=Blue Coronet 218=Throw Dagger
219=Red Bow Key 220=Green Ring 221=Red Jewelry 222=Gold Spectacle Key
223=Anti-Disease Elixir 224=Asthenil Dagger 225=Charcoal
226=Elixir of CR 227=Elixir of WD 228=Elixir of CH
229=Elixir of DX 230=Elixir of AG 231=Elixir of IN
232=Elixir of ST 233=Green Robe 234=Gold Shield
235=Asthenil Sword 236=Miracle Cure 237=Sleeping Potion
238=Miasthmaticum 239=Hylalian Fire 240=Recipe: Strong Heal
241=Recipe-Miracle Cure 242=Recipe-Sleep Potion 243=Recipe: Stong Mag.
244=Miasthmaticum 245=Green Coronet 246=Book
247=Green Jewelry 248=Black Statuette 249=Lantern
250=Jewels 251=Silver Ring 252=Salamander Stone 253=Broach
254=Heart Key 255=Sword of Artherion 256=Bow of Artherion
257=Heavy Crossbow 258=Gold Throw Axe 259=Skull Key
260=Crystal 261=Wand 262=Green Glowstick
263=Orange Glowstick 264=Crystal Ball 265=Coronet
266=Skeleton Key 267=Dried Whirlweed (#) 268=Clear Fluid
269=Amulet Part 1 270=Amulet Part 2 271=Amulet Part 3
272=Amulet Part 4 273=Cast Iron Key 274=Orc Sabre
275=Orc Jewelry 276=Orc Hatchet 277=Gruuf Shark
278=Ring Armor 279=Salamander Stone 280=Dwarf Gold Key
281=Copper Key 282=Crescent Moon Amulet 283=Orc-Cloth Armor
284=Born Thorn 285=Orc Leather Armor 286=Asthenil Ring
287=Green Jewels 288=Green Coins 289=Fish (#) 290=Fish (#)
291=Otter Pelt 292=Black Ring 293=Lynx Ear 294=Sleeping Bag
295=Copper Cauldron 296=Super Heal Potion
297=Document of Anathemetizer Order 298=Mace
299=Runish Document 300=Lynx Ear 301=Silver Bow Key
302=Pliers Key 303=Tin Key 304=Small Gold Key
305=Small Silver Key 306=Iron Key 307=Lowagen Key 308=Blue Key
309=Dried Loneberry (#) 310=Dried Loneberry (#) 311=Leather Pants
312=Leather Boots 313=Leather Vest 314=Parchments
315=Fire Powder 316=Stone Medallion 317=Orc Bow
318=Document 319=Magistrate's Document 320=Jewel
321=Mirror Amulet 322=Wine 323=Red Wristband
324=Green Wristband 325=Key Ring 326=Swamp Rantzy
327=Helmet 328=Dragon Claw 329=Cult Document 330=Package
331=Document 332=Document 333=Swamp Rantzy Document
334=Heather 335=Heather 336=Nortrux document
337=Crystal Ball 338=Recipe-Money Crapper
339=Money Crapper 340=Sword 341=Vial
342=Cart Grease 343=Crank 344=Chain 345=Dragon Head Ring
346=Document 347=Flame Key 348=DragonSlayer
349=2-Handed Sword 350=Phex's Helmet 351=Phex's Shield
352=Harp "Vardari" 353=Lute "Vardari" 354=Rat-Catcher's Tool
355=Druidess' Translation 356=Light ShortBow
357=Light Longbow 358=Extra-Light Longbow 359=Strong Rope
360=Shirt 361=Trousers 362=City Map 363=Pirate Document
364=Dried Hands 365=Black Key 366=Pliers 367=Praios Amulet
368=Recipe for Antihypnoticum 369=Antihypnoticum (#)
370=Feylamia Document 371=Intoxicumber (#) 372=Recipe Book
373=Borbarad Egg 374=Mage's Amulet 375=Beetle Carapace
376=Termite Carapace 377=Sting 378=Beetle Claw
379=Plant Stalk 380=Flower Flute 381=Blowgun
382=Poison Spine 383=Twig 384=Y-Twig
385=Spider Thread 386=Mushroom (#) 387=Lump (#)
388=Stone (#) 389=Magic Boots 390=Miracle Shield
391=Borbarad Urn 392=Key 393=Amulet 394=Diary
395=Small Key 396=Wristband 397=Moon Lantern 398=Crystal
399=Moon Light 400=Dog Figurine 401=Red Diamond
402=Green Diamond 403=Blue Diamond 404=Yellow Diamond
405=Mirror Armor 406=Super Magic Potion 407=Recpie-CH Elixir
408=Anti-Courage Elixir (#) 409=Octagonal Allen Key
410=Robe (Toranor) 411=Gold Wristband 412=Cross Spanner
413-417=Key Rings 418=Guild Bracelet 419=Tenobaal Bolt (#)
420=Battle Axe 421=Sledge Hammer 422=Key
423=Chainmail Armor 424=Sword 425=2-handed Sword
426=Gold Helmet 427=Green Ring 428=Strong Rations (#)
429=Red Ring 430=Purple Ring 431=Gray Ring 432=Key
433=Letter from Abu Terfas 434=Letter About T's Experiments
435=Recpie for Anti-CR Elixir 436=Borabarad Wand 437=Dull Prism
438=Green Prism 439=Orange Prism 440=Sailor Shirt
441=Sailor Pants 442=Dolphin Amulet 443=Oilskin
444=Lead Shoes 445=Demon Book 446=Zurbaran's Book
447=Borbarad's Testament 448=The Daimonicon
449=Ways Without Name 450=Trilogy Of Control 451=The Arcanum
452=Codex Dimensionis 453=Craftsman's License 454=Certificate of Hire
455=Deposit Receipt 456=Dummy 457=Love Letters
458=Boatswain's License 459=Amulet 460=Belaying Pin
461=Key 462=Key 463=Key Ring 464=Key Ring
465=Sling 466=Rodmil's Last Words 467=Warning by K
468=Nombosch's Death (letter) 469=Abelmir about Orcs (letter)
470=Secret Passageways 471=Manresh 472=Trident
473=Riddle Document 474=Hint Document 475=Elf Horn
476=Notebook
WARNING: Setting any inventory value to anything higher than 476 will
cause your game to crash when you attempt to view your character's
inventory screen!
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Well, that's about it! Good luck in your quest, and watch out
for that dragon! If you're having a problem that isn't answered in the
UGE FAQ (be sure to read that first!), you can e-mail me at
This email address is being protected from spambots. You need JavaScript enabled to view it.. Do not...I repeat...DO NOT REQUEST MODULES TO BE
MADE! Any such request will be ignored.
-DM (Overkill/Mortuai)
(This email address is being protected from spambots. You need JavaScript enabled to view it.)
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