COLOSSAL ADVENTURE
(Level 9)
(Later released as Part One of the \'Jewels of Darkness\' trilogy.
There are several \'random\' elements within this adventure, so it is not
possible to indicate EXACTLY where or when they occur. The best thing
to do is follow the procedures, detailed in these preliminary notes, to
deal with each problem as and when it arises.
(1) The first Dwarf you meet will throw an axe or small knife at you.
It always misses the first time. Ignore the knife but get the axe. From
then on, when you meet a Dwarf, throw the axe and take it again. One
throw will usually suffice but you may have to repeat the action.
(2) When you have some treasures the Pirate will rob you. To retrieve
them (also the chest, which is itself a necessary treasure) go to the
West End of the Hall of Mists. Now follow these directions EXACTLY:
S - E - S - S - S - N E - E - NW.
You will now have found the chest containing your stolen treasure. Take
the chest AND your stolen treasures and proceed EXACTLY as follows:
SE - N - DOWN - E - E - SAY XYZZY.
You are now back at the Small Brick Building. deposit the chest and
treasures and resume where you left off. The Pirate will not return.
(3) When you are told that the lamp is flickering, this is a warning
that the batteries need replacing. Go back to the Small Brick Building
and GET THE COINS. \'SAY PLUGH\' and then \'ON LAMP\' then proceed EXACTLY
as follows:
S - S - UP - W - W - W - W - W - S - E - E - CLIMB.
You will now have found the Vending Machine and you should \'DROP
COINS\'. The machine will dispense new batteries and your lamp is
automatically \'recharged\'. Now proceed:
N - UP - E - E - E - E - E - DOWN - N - N - OFF LAMP - SAY PLUGH.
You are now back at the Small Brick Building. As the coins were a
necessary treasure, this procedure will deduct TEN points from your
final score! This solution cuts a few unnecessary corners out, and
fully utilises ON/OFF LAMP and the magic words: PLUGH, PLOVER and XYZZY
to reduce the chances of needing replacement batteries.
(4) The \'Endgame\' will materialise when ALL treasures have been
collected and shortly after you are informed that the \'Caves are
closing\'.
(6) Finally, each time you \'SAVE\' your position, ONE point is deducted
from your score.
Right, off we go!!
THE SOLUTION
Start at the End of the Road.
E
DOWN
TAKE COINS
UP
DROP COINS
TAKE LAMP
EXAMINE LAMP
TAKE KEYS
TAKE BOTTLE
E
S
S
S
TAKE SANDWICHES
EXAMINE SANDWICHES (Honey! Bears like this too!!)
W
FILL BOTTLE
S
S
EXAMINE GRATE
OPEN GRATE (using the key.......it is now unlocked)
N
N
N
E
SAY PLUGH
ON LAMP (you are now in the \'Y2\' Room)
S
DOWN
W
DOWN
W
W
W
W
DOWN (the wilting seedling whispers: \"Water! Water!\")
WATER PLANT (it grows and asks for more water)
UP
E
E
NE
E
UP
E
E
DOWN
FILL BOTTLE
UP
W
W
DOWN
W
W
W
W
DOWN
WATER PLANT (it now projects through an opening above you).
UP
E
DOWN
FILL BOTTLE (with oil this time)
UP
W
DOWN
CLIMB PLANT
W (note the inscription on the West wall)
N
OIL GATE (it creaks open)
DROP BOTTLE
S
TAKE EGGS
S
E
UP
E
E
NW (you may have to repeat this until it works, and you should now be
in the Oriental Room)
W
SW
N
CROSS BRIDGE (a Huge Troll appears and demands payment)
GIVE EGGS (you will retrieve them later)
CROSS BRIDGE
FEE
FIE
FOE
FOO (these latter four inputs will return the eggs to where you first
found them!).
NE
E
NE
E
TAKE SPICES
W
S
DOWN
DOWN
IN
FEED BEAR (with the sandwiches)
OPEN CHAIN (using the keys)
TAKE BEAR
TAKE CHAIN
OUT
UP
UP
W
W
CROSS BRIDGE (the greedy Troll appears again!)
THROW BEAR (it sees off the Troll!!)
CROSS BRIDGE
SW
DOWN
SE
SE
NE
E
UP
E
UP
N
OFF LAMP
SAY PLUGH (you are now back in the Brick Building)
DROP CHAIN
DROP SPICES
W
S
S
S
DOWN
W
TAKE CAGE
ON LAMP
W (note the word \'XYZZY\' on the wall here)
W
W
TAKE BIRD (in the cage)
W
DOWN
DOWN
FREE BIRD (it sees off the snake!).
DROP CAGE
S
TAKE JEWELLERY
N
SW
W
KILL DRAGON
YES (you kill the Dragon with your bare hands!)
TAKE RUG
E
E
N
N
OFF LAMP
SAY PLUGH
DROP JEWELLERY
DROP RUG
SAY PLUGH (back to the \'Y2\' Room)
SAY PLOVER (you are now in the Plover Room)
NE
TAKE PYRAMID
S
SAY PLOVER (back to the \'Y2\' Room again)
ON LAMP
S
TAKE BARS
N
OFF LAMP
SAY PLUGH
DROP PYRAMID
DROP BARS
SAY PLUGH
ON LAMP
S
DOWN
W
DOWN
W
W
W
W
DOWN
CLIMB PLANT
W (there\'s your eggs!)
N
N
TAKE TRIDENT
S
S
TAKE EGGS
S
E
UP
E
E
NE
E
N
OPEN CLAM (a pearl rolls away out of sight!)
S
UP
E
UP
N
OFF LAMP
SAY PLUGH
DROP TRIDENT
DROP EGGS.
SAY XYZZY (you are now in the Room of Debris)
TAKE ROD
W
W
W
DOWN
S
TAKE NUGGET
N
W
WAVE ROD (a crystal bridge appears and spans the chasm!)
DROP ROD
W
TAKE DIAMONDS
E
E
DOWN
N
N
OFF LAMP
SAY PLUGH
DROP DIAMONDS
DROP NUGGET
SAY PLUGH
ON LAMP
S
DOWN
W
DOWN
E
TAKE GAZETTE
E
DROP GAZETTE
S (repeat until you are back in the Ante Room)
W
W
NW (repeat until you move to the Oriental Room)
N
W
OFF LAMP
DROP LAMP
E
TAKE EMERALD
W
TAKE LAMP
ON LAMP
NW
S
TAKE VASE
SE
NE
E
UP
E
UP
N
OFF LAMP
SAY PLUGH
DROP EMERALD [DON\'T DROP THE VASE YET!!]
SAY PLUGH
ON LAMP
S
DOWN
W
DOWN
W
W
E
TAKE PILLOW
W
NE
E
UP
E
UP
N
OFF LAMP
SAY PLUGH
DROP PILLOW
DROP VASE (it lands safely on the pillow).
SAY PLUGH
ON LAMP
S
DOWN
W
DOWN
N
DOWN
DOWN
TAKE PEARL
UP
UP
S
UP
E
UP
S
N
S (repeat alternate North and South movements until an Elf appears. He
is the Warrior who gave you the map to the Colossal Cavern. He then
congratulates you and asks you to free his people)
YES (the \'Endgame\' now materialises, and you are at one end of a Huge
Room)
N
S (there\'s all sorts of bits and pieces here!)
TAKE KEYS
TAKE LAMP
TAKE DYNAMITE
ON LAMP
N
DROP DYNAMITE
SW
TAKE ROD
BLAST (you kill most of the Evil Dwarfs and create a new exit to the
West!).
W
W
W
UP
UP
UP
UP
UP
E
DOWN
W
W
W
WAVE ROD (the old bridge trick!!)
W
W
W
DOWN
DOWN
DOWN
TAKE ELIXIR
OFF LAMP
DROP ROD
TAKE PENTACLE
UP
UP
UP
E
E
E
E
E
N (lots of skeletons are chained to the wall, here)
DROP ELIXIR (all the skeletons return to life!!)
S
W
N
OPEN CHAIN (to free the Elves)
S
S
OPEN CHAIN (to free the remaining Elves)
N
W
W
W
W
LOCK DOOR
UP
UP
UP
UP
E (a huge blast will now rock the Dungeon as cold water meets hot
lava!!)
N
TAKE ORB
E
E
DROP KEYS
TAKE SCEPTRE
S
W
W (the Spider stares at your pentacle!)
W (it now follows you)
UP
UP
UP
THROW PENTACLE (the Spider follows it into space!!)
ON LAMP
DOWN
DOWN
DOWN
E
E
E
S
TAKE CROWN
W
N
UP
UP
W
W
W
W
W (you are now being gently swept along by the stream, your lamp
remaining on!)
UP (you are now on the edge of an underground reservoir)
S
S
S
E
E
UP
E
E
E
E
E
E
UP.
FINAL MESSAGE
\"The Elves are waiting for you in a golden host surrounding their King.
They cheer wildly as you emerge into the sunlight\"
(Score out of 1100 depends on how many times you \'SAVED\' and if you
used the coins to renew the lamp batteries or not!!).
* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *