ALTAIR 4
                  K. Suddick (Acme Software Ltd.)
           Walk Through by Dorothy Millard (C64 Version)

Scenario
You have made an emergency landing on Altair 4. The ship is
damaged and needs repair before take off. You must also collect
treasure and leave it in the cargo hold.

Walk Through
(Start in the cargo hold), STARBOARD (your cabin), OPEN CLOSET,
WEAR SPACESUIT, WEAR HELMET, PORT, PORT (store), GET LAMP,
STARBOARD, FORWARD (bridge - leave the sleeping animal which is in
fact the Wookie, for now), GO HOLD, D (through the trapdoor to
airlock), PUSH YELLOW (button - the trapdoor closes), PUSH RED
(button - the air is drawn out of the airlock), PUSH BLUE (button
- the other door opens), OUT (you are standing on top of a mound),
D (under ship), OPEN PANEL (access), IN (to EVA hangar), GET
PHASER, GET PACK (rocket), OUT, CLOSE PANEL, S (outside airlock).

N (crater), N, N, GET GRID (aluminium), N (you fall into a hole
and it\'s dark), LIGHT LAMP (you are in a tunnel), LOOK (see a
hologram of the laughing stormtrooper), GET HOLOGRAM, S, S
(outside airlock), DROP HOLOGRAM (we\'ll take it into the hold
later), W, W, W (lip of volcano), D (ledge), DROP GRID (it floats
on the surface of the mud), D (you are standing on the grid), GET
CRYSTALS, U (ledge), S (tunnel - leave the wood), S (face of
cliff), SWITCH LAMP OFF, U (top of cliff), GET PRISM, D, D (foot
of cliff - the ravenous Bugblatter Beast of Traal is here and will
prevent you returning back up the cliff), S (purple sand - leave
the red fish, it is in fact a red herring and if you\'re carrying
it when you pick up the babel fish later the red herring will eat
it).

S, S, S (crossroads - note sometimes you get stuck in the black
sand, if this occurs just keep trying to go south and eventually
you will finish up at the crossroads), GET FISH (yellow - it leaps
out of your hand, squirms into your boot, jumps up inside your
suit and into your helmet where it plunges into your ear - it\'s
the Babel fish and you will now be able to read the signs), E
(rocket silo), DROP PACK (rocket), GET INGOT (cobalt), W, S, S
(plaza), W (mirror maze - note movement is here is right, left,
forward and back), FORWARD, FORWARD, RIGHT, GET RING (mithril,
LEFT, FORWARD, FORWARD, RIGHT, FORWARD (shopping arcade), D
(pharmacy), GET FLASK (do not open it yet), U, LEFT, FORWARD,
LEFT, RIGHT, LEFT (back to plaza).

S (outside Tardis), OPEN DOOR, S (Tardis), GET K9, GET SCREWDRIVER
(leave the scarf), N, N, N, N, N (purple sand), E, E, N, E, N, N
(foot of cliff), FREE K9 (he trundles forward and blasts the beast
in a cloud of sparks and yellow smoke), DROP K9, U, U (top of
cliff), N (crater), W, S (outside airlock), GET HOLOGRAM, IN, PUSH
BLUE (button - the outer door closes), PUSH GREEN (button - air is
pumped in), PUSH YELLOW (button - the trapdoor opens), U (hold),
FORWARD (bridge), OPEN FLASK (a faint brown vapour floats under
the Wookie\'s nose who wakes and begins repairing the damaged
controls), BACK (to hold), GO ENGINE ROOM, REFUEL (you feed the
crystals into the hole and the fuel gauge now reads 75%), RECHARGE
LAMP, GO HOLD, SCORE (27%), DROP STOPPER, DROP RING, DROP
HOLOGRAM, DROP PRISM, DROP INGOT (all 4 points each), SCORE (47%),
D (airlock), PUSH YELLOW (button), PUSH RED (button), PUSH BLUE
(button), OUT.

W, W, W, D, LIGHT LAMP, S, S, SWITCH LAMP OFF, D (foot of cliff),
S, S, W, W (pink sand - note don\'t go east or west into the
quicksand!), S, W, S (crossroads), E (rocket silo), GET PACK
(rocket), LIGHT PACK (you are on a narrow platform on top of the
rocket gantry), GET CUBE, D, DROP PACK (burnt out), W
(crossroads), S, S (plaza), E (lobby of a tall building), N
(lift), DOWN, LIGHT LAMP, OUT (basement), GET KEYBOARD (computer),
IN (lift), SWITCH LAMP OFF, UP SLOWLY (lobby), UP SLOWLY, OUT
(north/south corridor on floor 1), N (a force field prevents you),
IN (lift), UP SLOWLY, OUT (short corridor on floor 2 - rubble
blocks the corridor), U (ventilation duct), W (top of shaft), D
(north/south tunnel), GET SPICE (bag), S (cupboard), GET ROPE, W
(kitchen), FILL FLASK (with water from the tap), DROP CUBE, POUR
WATER (into the cube... a mechanical arm grabs your helmet and
refills your air tanks - note don\'t do this when you\'re not
wearing the helmet!), DROP FLASK.

W (freezer where you see a figure bound and gagged), FREE
PUPPETEER (to show his gratitude he gives you an electronic book
and tells you not to press the blue button), GET BOOK, E, N, PUSH
RED (button - the lights come on - note if you had pressed the
blue button it is impossible to go west), BURN WEB (the phaser
easily ignites the web which burns ferociously leaving only
ashes), W (spider room), GET LENS, E, S, E, D, U, E, D, IN (lift),
UP SLOWLY, OUT (north/south corridor on floor 3), N (computer room
- note there is malfunction as the keyboard is missing), FIX
KEYBOARD (the system is now working normally), TYPE DESTINATION (a
deep voice booms out \"The answer to your request is....………..” -
note the place as it is random), GET KEYBOARD (note you need the
screwdriver to do this), S.

IN (lift), UP SLOWLY, OUT (dead end corridor on floor 4), GET FOOD
(tasty), IN (lift), UP SLOWLY, OUT (astrodome on floor 5), N (you
are still in the astrodome but there is a second lift here), PUSH
BUTTON, IN (lift), DOWN, LIGHT LAMP, OUT (you are in a tunnel), S,
S (catwalk - don\'t go down the ladder as it is too weak to take
your weight), TIE ROPE, DOWN (down the ladder?), NO (you use the
rope and find yourself in a rock cavern), GET COINS (gold), U, GET
CHAIR, N, N, N, N (entrance tunnel), DROP PHASER, GET WARP
(converter), U (edge of quarry), E (crossroads), DROP WARP
(converter), W, D, GET PHASER, U, E, S, S (plaza - a dwarf is here
looking for something - his chair!), SHOOT DWARF (he disintegrates
and drops a jade pendant), DROP PHASER, DROP CHAIR, GET PENDANT,
N, N (crossroads), GET WARP (converter), N, E, E, N, E, N, N (foot
of cliff), U, U, N, W, S (outside airlock), IN, PUSH BLUE
(button), PUSH GREEN (button), PUSH YELLOW (button), U (hold),
DROP SPICE, DROP BOOK, DROP LENS, DROP COINS, DROP PENDANT (all 4
points each), SCORE (70%).

GO ENGINE ROOM, FIX CONVERTER (using the screwdriver... the
engines are now fully operational again), GO HOLD, GO BRIDGE, GO
CHARTS ROOM, OPEN CAGE, FEED MICE (9 points), CLOSE CAGE, GO
BRIDGE, FIX KEYBOARD (the screen reads \"Enter Destination\"),
TYPE....……….. (the word given to you in the computer room - the
navigation screen now reads \"Hull integrity Check OK and Engine
Status OK\"), TYPE FLY.

                       MISSION ACCOMPLISHED
                        Your score is 100%