Enter the following codes as last name when creating a new player:

WHSUCPOI Aleksander Pavlovic 
POCKDLEK Andreas Glyniadakis 
SDFGURKL Carlos Delfino 
NBVKSMCN James Lang 
SOSODEF Jermaine Dupri 
OEISNDLA Kyle Korver 
SKENXIDO Malick Badiane 
POSNEGHX Mario Austin 
BBVDKCVM Matt Bonner 
ZXDSDRKE Nedzad Sinanovic 
QWPOASZX Paccelis Morlende 
ITNVCJSD Remon Van De Hare 
POILKJMN Rick Rickert 
ZXCCVDRI Sani Becirovic 
IOUBFDCJ Sofoklis Schortsanitis 
POIOIJIS Szymon Szewczyk 
XCFWQASE Tommy Smith 
WMZKCOI Xue Yuyang 

2000 additional points:
Reach level 12 in your Ea Sports Bio.

3000 additional points:
Reach level 18 in your Ea Sports Bio. 

Enter the following codes in the NBA Codes area under my NBA option:

63RBVC7423 Air Flight 89 
GF9845JHR4 Air Flight 89 Colorway 3 
2389JASE3E Air Flightposite II Colorway 2 
OP5465UX12 Air Foamposite I 
DG56TRF446 Air Foamposite Pro Colorway 1 
3245AFSD45 Air Foamposite Pro Colorway 2 
DSAKF38422 Air Foamposite Pro Colorway 3 
A0K374HF8S Air Hyperflight Colorway 3 
JCX93LSS88 Air Hyperflight Colorway 4 
CVJ554TJ58 Air Jordan III 
367UEY6SN Air Zoom Flight Colorway 1 
23LBJNUMB1 Air Zoom Generation (Lebron James) 
XCV6456NNL Nike Blazer 
424TREU777 Nike Shox BB4 
SDFH764FJU VCIII

Global Sliders:
Game Speed: 50
Free Throw Difficulty: 50
Boundary Force Field: 60
Injury Freq: 50
Fatigue Effect: 50
Charge/Block Freq: 40
Shooting Foul Freq: 40
Reach-In Foul Freq: 40
In-Air Collision Foul Freq: 60.

User:
Steal Ability: 45
Interception Ability: 50
Shot Blocking: 10
Dunk/Layup Blocking: 20
User Freestyle: 45
Dunk vs Layup Freq: 30
Substitution: 0 for no auto subs, 50 for auto subs
On-Ball Assist: 75
Offensive Rebounds: 90
Defensive Rebounds: 50
Fake Out Discipline: 100
Short Range %: 35
Medium Range %: 40
Long Range %: 50
Dunk %: 50
Layup %: 45
Adjusted Shot %: 50
On-Ball Physical Defense: 60
Poor Release %: 30
Double Team: 30.

CPU:
Steal Ability: 40
Interception Ability: 40
Shot Blocking: 10
Dunk/Layup Blocking: 20
CPU Freestyle: 40
Dunk vs Layup Freq: 30
Substitution: 50
Offensive Rebounds: 90
Defensive Rebounds: 50
Fake Out Discipline: 90
Short Range %: 30
Medium Range %: 40
Long Range %: 35
Dunk %: 50
Layup %: 45
Adjusted Shot %: 50
Adjusted Shot Freq: 50
On-Ball Physical Defense: 50
Poor Release %: 30
Double Team: 30

Bonuses:
Have a saved game file from another EA Sports game on your hard drive to receive special rewards such as shoes and points that you can use to buy jerseys. 

See Iverson's tattoos:
To see the tattoos on Iverson's right arm, go to "Edit Players". Then, go to "Upper Body" and remove the sleeve on his arm.

Easy shots:
When you are playing one-on-one, you can always hold position of the ball . When you are going to shoot for position, fake very fast for awhile. You will start to scoot up to the net . Shoot from wherever desired.

Easy 100% shooting percentage for team:
Use the following trick for an easy 100% Shooting Percentage For Team (minimum 20 shots) for 2,500 NBA Store Points. First, create a player with maxed out stats (Height, Weight, Skills) and make him a PG. Sign him to your team, re-order your roster so he starts, and choose to play the Charlotte Bobcats in an exhibition game, under the rookie difficulty setting. Use the "Double team" play on defense to steal the ball and create easy fast break dunks or have your maxed out PG back down the opposing teams PG for easy buckets in the paint. Make a minimum of twenty consecutive baskets and end the game without missing a shot. You will then receive 2,500 points towards items in the NBA Store.

Easy dynasty mode:
Go to the "Edit Players" option under "Team Management" and max out all the stats of the players on the team that you want to use in dynasty mode. Save the roster so that you can use it in your dynasty. Go to dynasty mode and it will load your roster. Your team will have maxed out stats.

Easy dynasty mode points:
Before you start your dynasty mode, put all of the All-Star caliber players in one team. Then, simulate through the entire season in dynasty mode to earn points for unlocking items. 

Increasing player rating in dynasty mode:
This trick requires at least 300 dynasty points to buy a one game coach that helps the centers, forwards or guards. This may not work for coaches who coach an entire team. Then, switch every player on your team to that position. For example, switch all your players to centers first then buy the big man coach who will raise your players inside scoring by four. Then, go back and edit your players again to their correct position except for the centers. Make them a power forward or something else. Then, re-order your line-up to your liking and simulate one game (since you bought a one game coach). Go back and edit your centers to their correct positions. Look at the ratings, and your players should all have had their inside scoring increased by four. If you have at least 10,000 dynasty points, you can buy a team plane or new team locker room which raises your FG shooting by four each home road or home game. To take advantage of this, buy a plane or locker room, start a game, and look at the rating to see if it went up then quit the game. If you go player stats and look at the ratings, you should notice your players FG shooting is up by four. 

Getting great players for low salaries: 
When you are in "Sign Free Agents" in the off-season of your franchise and you see a very good person at a very high price ($300,000), just skip the free agent signing and get to the new season. When you are done with training camp go to "Sign Free Agents". If the player that you want is still there, he will usually ask for the minimum price.

Dunk packages:
Each player is given a dunk package that determines what types of dunks/lay-ups they will do. For example, Shaquille O'Neal will do hard dunks while Vince Carter does aerial dunks. 

Improved gameplay:
Use the following slider settings to keep your gameplay more realistic. Before the start of the game, switch sides and go in to "Settings", then "Playbook", then "Team Strategy". Turn "Crash Boards" on, and switch back to your original team. This results in a lot less unrealistic amount of fastbreaks.

Difficulty: All-Star 
Quarter Length: 10 Minutes 
Game Speed: 45 
Free Throw Difficulty: 70 
Boundary Force Field: 60 
Injury Frequency: 50 
Fatigue Effect: 45 
Charge/Block Foul Frequency: 36
Shooting Foul Frequency: 47 
Reach-in Foul Frequency: 61 
In-air Collision Foul Frequency: 51 
User Sliders
User Steal Ability: 50 
User Interception Ability: 55
User Shot Block Ability: 20
User Dunk/Lay-up Block Ability: 27
User Freestyle Effectiveness: 50
User Dunk vs. Lay-up Frequency: 30 
User Substitution Frequency: 76 
User On-ball Defense Assist: 42 
User Offensive Rebounding: 80 
User Defensive Rebounding: 40 
User Fakeout Discipline: 90 
User Short Range Shooting: 39 
User Medium Range Shooting: 43 
User Long Range Shooting: 41 
User Dunk Percentage: 50 
User Lay-up Percentage: 45 
User Adjusted Shot Percentage: 45
User On-ball Defense: 50 
User Poor Release Shot Percent: 38
User Double-team Effectiveness: 45 
CPU Sliders
CPU Steal Ability: 46 
CPU Interception Ability: 46 
CPU Shot Block Ability: 23 
CPU Dunk/Lay-up Block Ability: 27 
CPU Freestyle Effectiveness: 53 
CPU Dunk Frequency: 27 
CPU Substitution Frequency: 77
CPU Offensive Rebounding: 80 
CPU Defensive Rebounding: 40 
CPU Fakeout Discipline: 50
CPU Short Range Shooting: 36 
CPU Medium Range Shooting: 44 
CPU Long Range Shooting: 42 
CPU Dunk Percentage: 50 
CPU Lay-up Percentage: 45 
CPU Adjusted Shot Percentage: 39 
CPU Adjusted Shot Frequency: 40 
CPU On-ball Physical Defense: 42 
CPU Poor Release Shot Percent: 38 
CPU Double-team Effectiveness: 43 

Player ratings:
These are the appropriate labels for players within these ranges:

90-99: Superb. An extremely talented player above the All-Star level.
80-89: Great. A player that can definitely play strong but not considered as superior as others.
70-79: Good. A player who is not too high up in the ranks but can play proficient games.
60-69: Fair. A player just above the average who can usually rack up decent stats.
50-59: Mediocre. An average type of player who has the ability to obtain ordinary stats.
40-49: Poor. A player who can sometimes give an average performance but lacks intensity. 
30-39: Bad. An inferior player that cannot contribute excessively. 
1-29: Terrible. A player who competes at a horrible level. 
Glitch: Unusual jersey names:
Players will have unusual or swapped up names on the back of their jerseys. For example, Kevin Garnett might have "O'Neal" instead of "Garnett". Some players might also get an "AAAAAAA" jersey name.

No Free Extra Freethrow:
During times when you get fouled and convert a shot, the game will not give you an extra freethrow when you are supposed to. Instead, you will have a chance to inbound the ball.

Ball on top of the backboard:
Sometimes when the ball bounces to the top of backboard and goes out of bounds, the team will receive 2 points.

Injured and a foul shot:
When a player drives to the basket, then gets fouled and injured at the same time, he will be replaced by another player to shoot his freethrows. The player is allowed to return. In a real NBA game, when another player shoots your freethrows you are not permitted to re-enter the game.

Substitution error:
When a player is about to shoot freethrows, the CPU will substitute players after the last freethrow and not in-between freethrows. 

NBA headbands:
You can only give NBA headbands to created players. 

Skating effect:
Players are usually seen having a "skating" effect on the court while running or walking.

Four or five point plays:
Sometimes your player might get fouled and make the shot. Sometimes instead of letting you shoot the extra free throw, the game will give you the ball back. You will have another a chance to score another basket.

Desmond Mason:
Desmond Mason can only wear generic sneakers.

Gilber Arena:
When playing at home with the Wizards, score a basket with Gilber Arenas and the announcer will pronounce his name as "Gilber Arena" instead of "Arenas".