The Sims Double Deluxe Edition
Cheat mode:
Press [Ctrl] + [Shift] + C during
game play to display a prompt in the upper left corner of the
screen. Enter one of the following codes to activate the corresponding
cheat function. Note: Enter [Exclamation point] at the
prompt to repeat the last cheat entered. Enter a [Semi-colon]
between codes to enter multiple codes at the same time. Additionally,
most of the codes will only work with the unpatched version of
the game.
Result Code
1000 Simoleons (unpatched game version)
klapaucius
1000 Simoleons (patched game version)rosebud
Add new family history stat to the current family
hist_add
Appends the route destination list to AllRoutes.txt every time a route is found
write_destlist
Architecture tools automatically set the level as needed
auto_level
Automatically import and load indicated FAM file
import
Automatically load indicated house, no questions asked
house
Check and fix required lot objectsprepare_lot
Completely flush app to VM file when running Windows NT
flush
Crash gamecrash
Create moat or streamswater_tool
Create shrunk_text_#.bmp filesshrink_text
Create-a-character modeedit_char
Display personality and interestsinterests
Draw all animation frames disableddraw_all_frames off
Draw all animation frames enableddraw_all_frames on
Draw colored dots at each person's origin
draw_origins
Dump entire memory to core_dump_[date:time].txt
core_dump
Dump selected person's most recent list of scored interactions to a file
dump_happy
Dump selected person's motive contribution curve to a file
dump_mc
Enable debug flag to show outcome choice dialogs for social interactions
debug_social
End sim loggingsim_log end
Execute "file.cht" file as a list of cheats
cht
Floorable grid disableddraw_floorable off
Floorable grid enableddraw_floorable on
Force an assert for testingassert
Log animations in the event log window
log_animations
Map editor disabledmap_edit off
Map editor enabledmap_edit on
Move any objectmove_objects on
No tutorial object generation when tutorial house is loaded
tutorial off
Prevent web browser crashesbrowser_failsafe
Preview animations disabledpreview_anims off
Preview animations enabledpreview_anims on
Programmer statstile_info
Quit gamequit
Read in behavior tuning constants from Tuning.txt
#import
Rebuilds entire control panel/UCP from scratch
rebuild_cp
Refresh the BMP_ resources for all people whose IFF files are writable
refresh_faces
Rematch dependent textures and regenerate bitmaps for all user characters
refresh_textures
Restore tutorialrestore_tut
Rotate camerarotation <0-3>
Routing debug balloons disabledroute_balloons off
Routing debug balloons enabledroute_balloons on
Run series of random operations on unhoused families
fam_test
Save currently loaded housesave
Save family history filehistory
Say "plugh"plugh
Say "porntipsguzzardo"porntipsguzzardo
Say "xyzzy"xyzzy
Selected person's path displayeddraw_routes on
Selected person's path hiddendraw_routes off
Set event logging masklog_mask
Set free thinking levelautonomy <1-100>
Set game speedsim_speed <-1000-1000>
Set grass change valueedit_grass :
Set grass growthgrow_grass <0-150>
Set lot sizelot_size
Set maximum milliseconds to allow simulator
sim_limit
Set time of day (unpatched game version)
set_hour <1-24>
Set z offset for thought bubblesbubble_tweak
Sets the neighborhood directory to the path
TD WIDTH=394>
Sets up the borders of the lot with non-editable flag. Requires rotation
lot_border
Sets whether menu items appear for in use objects
allow_inuse
Show memory view window in debug builds of the game
memview
Start sim loggingsim_log begin
Swap the two house files and updates families
swap_houses
Ticks disabledsweep off
Ticks enabledsweep on
Tile information displayedtile_info on
Tile information hiddentile_info off
Toggle allowing visitors to be controlled using the keyboard
visitor_control
Toggle assets reportreport_assets
Toggle automatic object reset feature
auto_reset
Toggle calls to PeekMessage within sim loop
sim_peek
Toggle camera modecam_mode
Toggle display of unavailable interactions in person control menus
all_menus
Toggle musicmusic
Toggle object compression in save file
obj_comp
Toggle quaternion transformationsquats
Toggle sound log windowsound_log
Toggle soundssound
Toggle web page creationhtml
Total reload of people skeletons, animations, suits and skins
reload_people
Trigger sound eventsoundevent
Write out an RTE file every time a route is found
write_routes
Write out behavior tuning constants to Tuning.txt
#export
Hint: Make your Sim eat air:
Make your Sim make dinner and let he or she sit down
at the table. When he or she is about to eat, enter buy mode.
Then, switch it over to the other side on another chair. This
will move your Sim to the other side without its plate. Watch
your Sim as it pokes at the table with its fork and eats.
Passwords:
rosebud - adds an extra $1,000
move_objects on - allows you to move all objects
cam_mode - camera toggle (cam_mode on to turn on, cam_mode off to turn off).
prepate_lot - fix required lot objects
mansion - gives you the best mansion
autonomy - intelligence (0-1,000)
interests - It'll let you change your interests and personality
music - music toggle
lot size - set lot size (number)
set_hour - set the time you want to get up (1-24)
soundevent - sound event toggle
sound - sound toggle
reload_people - total reload of animations, people, skins, and suits
move_objects off - turns off the cheat above
html - web creation toggle
water tool - you can put water around your house