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KONUNG: LEGEND OF THE NORTH
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Potion Alchemy FAQ
version 1.0
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by Red Phoenix
e-mail: This email address is being protected from spambots. You need JavaScript enabled to view it.
Date: March 9th, 2002
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PREFACE
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One of Konung's most impressive features is that of Potion Alchemy. Creating
and mixing up potions is the coolest thing in the game because all of the
potions play intricate role in the game. The high level potions are especially
powerful.
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GOAL OF THIS FAQ
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Basically, this FAQ is meant to give you some insights into all the available
potions in the world of Konung. Whether you simply buy potions off of your
local town Healer or you create your own potions via Potion Alchemy, you should
find this FAQ most useful.
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CONTENTS
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1) Town Healers and Potions
2) Potions
2.1) Important Points To Know When Mixing Potions
2.2) List of Potions and Their Respective "Levels"
2.3) Complete Table of Potions and Potion Alchemy
2.4) Short List of All Potion Alchemy
2.5) Complete Graphis of Potion Alchemy
A) Future Contributors
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1) TOWN HEALERS AND POTIONS
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You'll notice all that town healers sell potions. The concentration of the
potions being sold is equal to the Healer's Healing skill / 100 (same as for
you). If you have enough CHA, you can actually hire the Healer as an NPC and
boost up his Healing skill yourself! Otherwise, his Healing skill increases
over time, as he is bettering himself by creating more/better potions for you.
Also, the Healers of *all* of your towns learn better recipes (e.g., Elixir
of Wisdom) the more you travel. If one Healer in a town has created a better
potion, the Healers in all of your other towns will automatically learn that
recipe. (Incidentally, the same goes for Smiths and Merchants.)
WARNING: If you keep buying out all of the town healer's base potions (Healing
Salve, Poison, and Oil), he will never be able to make the higher potion
combinations. I.e., if you leave the healer alone long enough, he will start
making Home Brew, Potions, Elixir of Wisdom, etc.
E.g., if you keep buying all of his Healing Salve's and Poison potions, the
Healer will never be able to concoct Poison Cures.
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2) POTIONS
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2.1) IMPORTANT POINTS TO KNOW WHEN MIXING POTIONS
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- Creating a potion involves a basic ingrediant and an empty bottle. The
concentration of the potion create is your character's Healing skill / 100.
The maximum Healing skill rating is 500 (thus, you can make potions of up
to 5.00 concentration).
- The basic incrediants are White Root (a red flower), Peanut (a big brown
nut), and Poison Stinger (can only be found on corspes of fallen monsters
who use poison as their main melee attack).
- When mixing two potions of different concentration, the resulting potion is
that of the *lowest* concentration. (E.g., Healving Salve (15.00) with
Poison (5.00) = Cure Poison (5.00))
- Mixing two identical potions results in a potion whose concentration is the
sum of the two potions.
(E.g., Poison (0.40) + Poison (5.00) = Poison (5.40))
- The maximum concentration of any potions is 15.00.
- All potions weigh 0.50. Thus, when you combine two potions, the resulting
mixture is also 0.50. (You can combine lots of low concentration potions
together to reduce the overall weight.)
- Bad potion combinations result in "Weird Mixture" potions, which have no
concentration. Drinking the concoction reduces your Health by 50%! (BAD!)
- The order in which you mix potions is not important. I.e., Poison + Oil is
the same as Oil + Poison.
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2.2) LIST OF POTIONS AND THEIR RESPECTIVE "LEVELS"
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Healing Salve (lvl 1)
Oil (lvl 1)
Poison (lvl 1)
Home Brew (lvl 2)
Poison Cure (lvl 2)
Clean TearDrop (lvl 2)
Potion (lvl 3)
Water of Life (lvl 3)
Elixir of Wisdom (lvl 3)
Note:
(lvl 1) are created with basic ingrediants (White Root, Peanut, Poison
Stinger).
(lvl 2) are created from mixing a (lvl 1) potion with another potion.
(lvl 3) are created from mixing a (lvl 2) potion with another potion.
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2.3) COMPLETE TABLE OF POTIONS AND POTION ALCHEMY
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Legend:
X: represents a "Weird Mixture" (no concentration). Drinking it reduces
your Health by 50%! (BAD!)
Note: the order in which you mix potions is not important. I.e.,
Poison + Oil is the same as Oil + Poison. (I only filled each of the
possible permutations for your conveniance; nothing more.)
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HEALING SALVE
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Heals the target character.
EFFECT: +? Health/concentration pt
DURATION: Permanent
TIPS: A concentration 5.00 potion heals about 50-60 Health, and a 10.00
concentration potion heals 100 Health. Why you would want to carry
15.00 potions is beyond my understanding
COMBINATION RECIPES
Healing Salve + Oil = Home Brew
Healing Salve + Poison = Poison Cure
Healing Salve + Home Brew = Potion
Healing Salve + Poison Cure = X
Healing Salve + Clean TearDrop = X
Healing Salve + Potion = X
Healing Salve + Water of Life = X
Healing Salve + Elixir of Wisdom = X
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OIL
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Makes arrows incendiary. These arrows can be used to burn down enemy
buildings. Also, apparently some monsters are afraid of fire, but I've yet
to encounter one.
EFFECT: Makes arrows "incendiary"
DURATION: Permanent
REQUIREMENT: Can only be used if Concentration > 10.0.
TIPS: Use this to burn down buildings. If you point to a structure that can
be burnt down in town with your bow equiped, you should your pointer
should change into a torch. Just right click to fire away. It must
take a lot of shots to burn something down because I've yet to succeed
in burning anything.
COMBINATION RECIPES
Oil + Healing Salve = Home Brew
Oil + Poison = Clean Teardrop
Oil + Home Brew = X
Oil + Poison Cure = Water of Life
Oil + Clean TearDrop = X
Oil + Potion = X
Oil + Water of Life = X
Oil + Elixir of Wisdom = X
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POISON
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Combine a weapon/arrow with this potion to coat it with poison. (Remember
to put the weapon/arrow into the "mixing slot" in your inventory first,
then put the Poison potion on top of it, otherwise it won't work.)
EFFECT: +1 Poison Counter/concentration
DURATION: Limited (number of Poison Counters on weapon gradually decreases
over time)
TIPS: Use this against monsters/bosses that have lots of armor (i.e., when
you hit, you only do 1 damage). You can then run away to a safe
distance and let the poison do its job!
COMBINATION RECIPES
Poison + Healing Salve = Poison Cure
Poison + Oil = Clear Teardrop
Poison + Home Brew = Elixir of Wisdom
Poison + Poison Cure = X
Poison + Clean TearDrop = X
Poison + Potion = X
Poison + Water of Life = X
Poison + Elixir of Wisdom = X
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HOME BREW
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Temporarily boosts up target character's stats, while sacrificing DEX.
EFFECT: CHA + 1/concentration pt
STR + 1/concentration pt
DEX - 3/concentration pt (BAD!)
VIT + 1/concentration pt
DURATION: Limited
TIPS: You can drink this potion to temporarily gain stats so that you can
wear heavy weapons/armor. You can even hire more NPCs when under the
effects of this potion!
NOTE: Homebrew, Potion, and Elixir of Wisdom are mutually exclusive: you
can only be under the effects of one these at any given time.
COMBINATION RECIPES
Home Brew + Healing Salve = Potion
Home Brew + Oil = X
Home Brew + Poison = Elixir of Wisdom
Home Brew + Poison Cure = X
Home Brew + Clean TearDrop = X
Home Brew + Potion = X
Home Brew + Water of Life = X
Home Brew + Elixir of Wisdom = X
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POISON CURE
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Removes Poison Counters from target character. (I am not sure of the exact
numbers, but a concentration 15.00 potion can easily remove 30 Poison
Counters, but it won't remove all of 75 Poison Counters.)
EFFECT: -? Poison Counters/concentration pt
DURATION: Permanent
TIPS: Avoid using this potion when you have less than 10 Poison Counters on
your character. Wait until you reach at least 30-50 Poison Counters
before using it. Don't let yourself get poisoned with more than 100
Poison Counters because you probably won't have the time to reach into
your backpack and drink it in time.
COMBINATION RECIPES
Poison Cure + Healing Salve = X
Poison Cure + Oil = Water of Life
Poison Cure + Poison = X
Poison Cure + Home Brew = X
Poison Cure + Clean TearDrop = X
Poison Cure + Potion = X
Poison Cure + Water of Life = X
Poison Cure + Elixir of Wisdom = X
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CLEAN TEARDROP
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I've yet to figure out what this potion does. If anybody knows, e-mail me.
EFFECT: ???
DURATION: ???
TIPS: ???
COMBINATION RECIPES
Clean TearDrop + Healing Salve = X
Clean TearDrop + Oil = X
Clean TearDrop + Poison = X
Clean TearDrop + Home Brew = X
Clean TearDrop + Poison Cure = X
Clean TearDrop + Potion = X
Clean TearDrop + Water of Life = X
Clean TearDrop + Elixir of Wisdom = X
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POTION
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Temporarily boosts up target character's physical stats.
EFFECT: STR + 1/concentration pt
DEX + 1/concentration pt
VIT + 1/concentration pt
DURATION: Limited
TIPS: You can drink this potion to temporarily gain stats so that you can
wear heavy weapons/armor/bows.
NOTE: Homebrew, Potion, and Elixir of Wisdom are mutually exclusive: you
can only be under the effects of one these at any given time.
COMBINATION RECIPES
Potion + Healing Salve = X
Potion + Oil = X
Potion + Poison = X
Potion + Home Brew = X
Potion + Poison Cure = X
Potion + Clean TearDrop = X
Potion + Water of Life = X
Potion + Elixir of Wisdom = X
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WATER OF LIFE
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EFFECT: Health = 100
-or-
Revives a dead character
DURATION: Permanent
REQUIREMENT: Can only be used if Concentration > 10.0.
TIPS: You could use this potion to heal yourself, but I wouldn't see why
since they are so rare and expensive.
COMBINATION RECIPES
Water of Life + Healing Salve = X
Water of Life + Oil = X
Water of Life + Poison = X
Water of Life + Home Brew = X
Water of Life + Poison Cure = X
Water of Life + Clean TearDrop = X
Water of Life + Potion = X
Water of Life + Elixir of Wisdom = X
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ELIXIR OF WISDOM
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The king of all potions. This potion permanently increases any character's
EXP by *a lot* (300 EXP with a 15.00 concentration potion). There are two
major drawbacks though: 1) if reduces your character's Health to 1 (ok, if
you are near a Healer) and 2) it reduces your character's STR greatly for a
couple of days (ok, if you spend more time in towns than you do fighting
monsters).
EFFECT: Health = 1
STR - 2/concentration pt (roughly)
EXP + 20/concentration pt (roughly)
DURATION: 1-2 days (Health/stat point loss)
Permanent (EXP gain)
REQUIREMENT: Can only be used if Concentration > 10.0.
TIPS: Use this potion to level up your main character or even your NPCs
(who may be lagging behind in EXP). You can level up NPCs to really
high levels then drop them off in towns as Warchiefs to level up all
the other NPCs in town!
NOTE: Homebrew, Potion, and Elixir of Wisdom are mutually exclusive: you
can only be under the effects of one these at any given time.
COMBINATION RECIPES
Elixir of Wisdom + Healing Salve = X
Elixir of Wisdom + Oil = X
Elixir of Wisdom + Poison = X
Elixir of Wisdom + Home Brew = X
Elixir of Wisdom + Poison Cure = X
Elixir of Wisdom + Clean TearDrop = X
Elixir of Wisdom + Potion = X
Elixir of Wisdom + Water of Life = X
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2.4) SHORT LIST OF ALL ALCHEMY
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Healing Salve + Oil = Home Brew
Healing Salve + Poison = Poison Cure
Healing Salve + Home Brew = Potion
Oil + Poison = Clean Teardrop
Oil + Poison Cure = Water of Life
Poison + Home Brew = Elixir of Wisdom
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2.5) COMPLETE GRAPHS OF POTION ALCHEMY
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Healing Salve
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White Root Empty Bottle
/
/
/
/
Healing Salve
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Oil
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Peanut Empty Bottle
/
/
/
/
Oil
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Poison
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Poison Stinger Empty Bottle
/
/
/
/
Poison
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Home Brew
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Healing Salve Oil
/
/
/
/
Home Brew
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Poison Cure
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Healing Salve Poison
/
/
/
/
Poison Cure
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Clean Teardrop
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Oil Poison
/
/
/
/
Clean Teardrop
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Potion
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Healing Salve Oil Healing Salve
/ /
/ /
/ /
/ /
Home Brew /
/
/
/
/
Potion
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Water of Life
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Healing Salve Poison Oil
/ /
/ /
/ /
/ /
Poison Cure /
/
/
/
/
Water of Life
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Elixir of Wisdom
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Healing Salve Oil Poison
/ /
/ /
/ /
/ /
Home Brew /
/
/
/
/
Elixir of Wisdom
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A) FUTURE CONTRIBUTIONS
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Should you have any extra insight into this wonderful game or if you feel as
though I have made any serious mistakes, please feel free to e-mail me at
This email address is being protected from spambots. You need JavaScript enabled to view it.. Since this is a rather outdated game, please do not
e-mail me to complain about this game or my FAQ or for trivial matters.
This includes, but is not limited to: asking me how I feel about the game,
any spelling mistakes that I have made, why you think this game rocks/sucks.