The game is organized into 7 days, with 3 missions per day. The 

1st day's missions are always the same each time you start a new game. These 

are the only fixed missions; the other 6 days are randomly generated. 

 

The 1st mission is simple. There are 2 enemy fighters at Nav 1, 

two more at Nav 2 and Nav 3, and 4 at Nav 4. It is difficult to complete 

this mission without taking at least some damage, but it is possible. 

Destroy as many of the enemy as you can, but don't worry if you have to skip 

a few because of damage. 

 

The 2nd mission is a scouting mission. The goal here is recon, not 

kills. There are 2 fighters at Nav 1, and more fighters at Nav 2 and Nav 3. 

You can probably take on the fighters at Nav 1. At Nav 2, however, switch to 

your camera pod and find the enemy fleet in the distance (no, you cannot 

catch up to them and you wouldn't want to even if you could; I've played the 

actual board game that this game is based on, and those capitol ships could 

destroy you faster than you can blink, especially in a light fighter like 

the Cheetah). Line up the fleet in the middle of your HUD, and hold down the 

trigger until the computer announces that your mission goals are complete. 

Let Mother keep the enemy off your back; that's what he's there for. After 

you get the data, you might have to turn back and finish off the enemy at 

Nav 2. As soon as you can, head for home and if you've taken ANY internal 

damage, do NOT engage the enemy. You can outrun them, and if the camera pod 

gets hit, you've lost the mission. 

 

 

In the 3rd mission, just destroy as many enemies as you can before 

Mother gets hit and crashes. The mission automatically ends shortly after 

Mother gets hit, then you see the cinematic sequence. Now you're commander 

of the base. 

 

 

From here on out, the missions are randomly generated. There are 3 

levels of difficulty; you start day 2 at Medium difficulty. If you lose all 

three missions on day 2, then day 3 will be easier; if you win all three 

missions, day 3 will be harder. If you win at least one mission per day, you 

will stay on the Average path. Ultimately, your goal is to win on the Hard 

difficulty. 

 

 

The game picks 9 wingmen randomly from a list of 20. The harder 

the difficulty you're on, the more likely it is that one of your wingmen 

will turn out to be a traitor. It can be any of your wingmen. Usually, 

you'll first realize there's a traitor when some of your other wingmen get 

poisoned or equipment gets sabotaged. You'll find the traitor sooner or 

later. 

 

 

There are several types of missions: Surveillance, Strike, and 

Escort are the three most common. In a Strike mission, you're trying to rack 

up kills. Sometimes, if there's an enemy freighter along the way and you 

destroy it, you might capture one or two enemy fighters which you can then 

use. 

 

 

In an Escort mission, you've got to protect an incoming freighter 

(or freighters). If you succeed, you'll usually get one or two new fighters. 

 

 

In a Surveillance mission, YOU must carry the Surveillance Pod. 

You can put a Surveillance Pod on one of your wingmen's fighters, but 

they'll never use it. It's up to you to get the data. Remember, on a 

surveillance mission, that the goal is reconnaisance, not kills. If the 

camera pod gets destroyed, you've lost the mission. 

 

 

Each mission has 4 nav points. At each nav point, the game 

randomly selects an encounter from a list of pregenerated encounters, based 

on whether you're on the Easy, Average, or Hard path, and the type of 

mission you're on. 

 

 

If you want to cheat: Your saved game is actually a PLAIN TEXT 

file. There are 2 files with character data; one is for the previous mission 

(a backup file) and one is for the mission you just flew. The filename 

starts with the first eight letters of your character's name, not counting 

spaces. For example, if your character's name is Black Wolf, then the 

savegame will start with BLACKWOL.* (sorry, I forget the extension... it's 

been a while since I've played). 

 

 

If you die and lose the game, just quit to DOS and copy the backup 

file over the current file. You'll go back one mission, but you get to 

continue the game. 

 

 

If you edit these files, it'll be obvious which one is the current 

file and which is the backup; the current file will usually be longer by a 

few bytes. Plus, the day and mission number is recorded in the file. Some of 

the things you can edit: You can repair your ships, you can bring your dead 

wingmen back to life, you can force the game into Hard difficulty mode, and 

so on. 

 

 

It is not recommended that you change one of your wingmen's names. 

If you change a name, make sure that it is one of the other pilots in the 

game, and it must be exactly spelled. Even the slightest mistake will cause 

the game to crash. The same applies to ship names.