The Sims - Hot Date [cheats] Cheat mode: 

Press [Ctrl] + [Shift] + C during game play to display a prompt in the upper left corner of the screen. Enter one of the following codes to activate the corresponding cheat function. Note: Enter [Exclamation point] at the prompt to repeat the last cheat entered. Enter a [Semi-colon] between codes to enter multiple codes at the same time. 

 

Result Code 

1000 Simoleons rosebud 

Add new family history stat to the current family hist_add 

Appends the route destination list to AllRoutes.txt every time a route is found write_destlist 

Architecture tools automatically set the level as needed auto_level 

Automatically import and load indicated FAM file import  

Automatically load indicated house, no questions asked house  

Check and fix required lot objects prepare_lot 

Completely flush app to VM file when running Windows NT flush 

Crash game crash 

Create moat or streams water_tool 

Create shrunk_text_#.bmp files shrink_text   

Create-a-character mode edit_char 

Display personality and interests interests 

Draw all animation frames disabled draw_all_frames off 

Draw all animation frames enabled draw_all_frames on 

Draw colored dots at each person's origin draw_origins 

Dump entire memory to core_dump_[date:time].txt core_dump 

Dump selected person's most recent list of scored interactions to a file dump_happy 

Dump selected person's motive contribution curve to a file dump_mc 

Enable debug flag to show outcome choice dialogs for social interactions debug_social 

End sim logging sim_log end 

Execute "file.cht" file as a list of cheats cht  

Floorable grid disabled draw_floorable off 

Floorable grid enabled draw_floorable on 

Force an assert for testing assert 

Log animations in the event log window log_animations 

Map editor disabled map_edit off 

Map editor enabled map_edit on 

Move any object move_objects on 

No tutorial object generation when tutorial house is loaded tutorial off 

Prevent web browser crashes browser_failsafe 

Preview animations disabled preview_anims off 

Preview animations enabled preview_anims on 

Programmer stats tile_info 

Quit game quit 

Read in behavior tuning constants from Tuning.txt #import 

Rebuilds entire control panel/UCP from scratch rebuild_cp 

Refresh the BMP_ resources for all people whose IFF files are writable refresh_faces 

Rematch dependent textures and regenerate bitmaps for all user characters refresh_textures 

Restore tutorial restore_tut 

Rotate camera rotation <0-3> 

Routing debug balloons disabled route_balloons off 

Routing debug balloons enabled route_balloons on 

Run series of random operations on unhoused families fam_test  

Save currently loaded house save 

Save family history file history 

Say "plugh" plugh 

Say "porntipsguzzardo" porntipsguzzardo 

Say "xyzzy" xyzzy 

Selected person's path displayed draw_routes on 

Selected person's path hidden draw_routes off 

Set event logging mask log_mask 

Set free thinking level autonomy <1-100> 

Set game speed sim_speed <-1000-1000> 

Set grass change value edit_grass : 

Set grass growth grow_grass <0-150> 

Set lot size lot_size  

Set maximum milliseconds to allow simulator sim_limit  

Set sim speed sim_speed <-1000 - 1000> 

Set time of day (unpatched game version) set_hour <1-24> 

Set z offset for thought bubbles bubble_tweak  

Sets the neighborhood directory to the path  

Sets up the borders of the lot with non-editable flag. Requires rotation lot_border  

Sets whether menu items appear for in use objects allow_inuse 

Show memory view window in debug builds of the game memview 

Start sim logging sim_log begin 

Swap the two house files and updates families swap_houses   

Ticks disabled sweep off 

Ticks enabled sweep on 

Tile information displayed tile_info on 

Tile information hidden tile_info off 

Toggle allowing visitors to be controlled using the keyboard visitor_control 

Toggle assets report report_assets 

Toggle automatic object reset feature auto_reset 

Toggle calls to PeekMessage within sim loop sim_peek 

Toggle camera mode cam_mode 

Toggle display of unavailable interactions in person control menus all_menus 

Toggle music music 

Toggle object compression in save file obj_comp 

Toggle quaternion transformations quats 

Toggle sound log window sound_log 

Toggle sounds sound 

Toggle web page creation html 

Total reload of people skeletons, animations, suits and skins reload_people 

Trigger sound event soundevent 

Write out an RTE file every time a route is found write_routes 

Write out behavior tuning constants to Tuning.txt #export 

 

Quick money: 

Enable cheat mode and enter rosebud;: as a code. Then hold [Enter] so that "No such cheat" begins to flash. Keep the key held to gain up to 99 million simolians. 

Enable cheat mode and enter rosebud as a code, then enter !;!;!;!; and so on. Every "!" results in another 1,000 simolians. 

 

Enable cheat mode and enter rosebud as a code, then enter !;!;!;!;! and so on. After your last exclamation point, type a semi colon then a colon. The end of your entry should look like !;!;!;!;: Then, hold [Enter]. The "No such cheat" message will flash. Hold [Enter] to quickly get up to 9,999,999 simoleons. 

 

 

Move anything 

Bring up the Cheat box/menu by pressing and holding, control, shift, and C. Then in the box, type 'move_objects on' without quotes. To disable the cheat, type 'move_objects off' without quotes. 

 

This cheat allows you to move anything, at any time, such as sims, or a chair in use, this can be helpful, or risky. Below are some risks of the cheat. 

 

DO NOT delete your Mailbox or original Trash Can, this can cause problems with your Newspaper, Bills, and Carpool. 

 

Also, Don't delete your sim without saving first, because when you bring your sim back, (Along with all of his/her needs being full) their Skill/Personality points are back at what they were when you last saved. To bring your sim back, simply click on their 'icon/Face'. 

 

Oh, one more warning, deleting your sim, and trying to bring him/her back where there is no space, such as over a pool, or crowded room, the game may just shut itself off, likewise, bringing them back over the "Grey" area that surrounds your lot can permanetly trap them there, unless you evict the family (Or the game may just shut off).