Cheat mode:
Press [Ctrl] + [Shift] + C during game play to display a prompt in the upper left corner of the screen. Enter one of the following codes to activate the corresponding cheat function. Note: Enter [Exclamation point] at the prompt to repeat the last cheat entered. Enter a [Semi-colon] between codes to enter multiple codes at the same time.
Effect / Code
1000 Simoleons rosebud
Add new family history stat to the current family hist_add
Appends the route destination list to AllRoutes.txt every time a route is found write_destlist
Architecture tools automatically set the level as needed auto_level
Automatically import and load indicated FAM file import [FAM file]
Automatically load indicated house, no questions asked house [house number]
Change lot positions in neighborhood screen; press [Esc] to save move_lots
Check and fix required lot objects prepare_lot
Completely flush app to VM file when running Windows NT flush
Crash game crash
Create moat or streams water_tool
Create shrunk_text_#.bmp files shrink_text [font_size] [text]
Create-a-character mode edit_char
Display personality and interests interests
Draw all animation frames disabled draw_all_frames off
Draw all animation frames enabled draw_all_frames on
Draw colored dots at each person's origin draw_origins
Dump entire memory to core_dump_[date:time].txt core_dump
Dump selected person's most recent list of scored interactions to a file dump_happy
Dump selected person's motive contribution curve to a file dump_mc
Enable debug flag to show outcome choice dialogs for social interactions debug_social
End sim logging sim_log end
Execute "file.cht" file as a list of cheats cht [filename]
Floorable grid disabled draw_floorable off
Floorable grid enabled draw_floorable on
Force an assert for testing assert
Loch Ness monster nessie
Log animations in the event log window log_animations
Lot filters in neighborhood screen show_filter [0-7]
Map editor disabled map_edit off
Map editor enabled map_edit on
Move any object move_objects on
No tutorial object generation when tutorial house is loaded tutorial off
Prevent web browser crashes browser_failsafe
Preview animations disabled preview_anims off
Preview animations enabled preview_anims on
Programmer stats tile_info
Quit game quit
Read in behavior tuning constants from Tuning.txt #import
Rebuilds entire control panel/UCP from scratch rebuild_cp
Refresh the BMP_ resources for all people whose IFF files are writable refresh_faces
Rematch dependent textures and regenerate bitmaps for all user characters refresh_textures
Restore tutorial restore_tut
Rotate camera rotation [0-3]
Routing debug balloons disabled route_balloons off
Routing debug balloons enabled route_balloons on
Run series of random operations on unhoused families fam_test [opcount]
Save currently loaded house save
Save family history file history
Say "plugh" plugh
Say "porntipsguzzardo" porntipsguzzardo
Say "xyzzy" xyzzy
Selected person's path displayed draw_routes on
Selected person's path hidden draw_routes off
Set event logging mask log_mask
Set free thinking level autonomy [1-100]
Set game speed sim_speed [-1000-1000]
Set grass change value edit_grass [number]:
Set grass growth grow_grass [0-150]
Set lot size lot_size [number]
Set maximum milliseconds to allow simulator sim_limit [milliseconds]
Set time of day (unpatched game version) set_hour [1-24]
Set z offset for thought bubbles bubble_tweak [z offset value]
Sets the neighborhood directory to the path [directory path]
Sets up the borders of the lot with non-editable flag. Requires rotation lot_border [tl] [tr] [bl] [br]
Sets whether menu items appear for in use objects allow_inuse
Show memory view window in debug builds of the game memview
Start sim logging sim_log begin
Swap the two house files and updates families swap_houses [house number] [house number]
Ticks disabled sweep off
Ticks enabled sweep on
Tile information displayed tile_info on
Tile information hidden tile_info off
Toggle allowing visitors to be controlled using the keyboard visitor_control
Toggle assets report report_assets
Toggle automatic object reset feature auto_reset
Toggle calls to PeekMessage within sim loop sim_peek
Toggle camera mode cam_mode
Toggle display of unavailable interactions in person control menus all_menus
Toggle music music
Toggle object compression in save file obj_comp
Toggle quaternion transformations quats
Toggle sound log window sound_log
Toggle sounds sound
Toggle web page creation html
Toggle zoning outlines around lots in neighborhood screen show_zones [on or off]
Total reload of people skeletons, animations, suits and skins reload_people
Trigger sound event soundevent
Write out an RTE file every time a route is found write_routes
Write out behavior tuning constants to Tuning.txt #export
Quick money:
Enable cheat mode and enter rosebud;: as a code. Then hold [Enter] so that "No such cheat" begins to flash. Keep the key held to gain up to 99 million simolians.
Enable cheat mode and enter rosebud as a code, then enter !;!;!;!; and so on. Every "!" results in another 1,000 simolians.
Enable cheat mode and enter rosebud as a code, then enter !;!;!;!;! and so on. After your last exclamation point, type a semi colon then a colon. The end of your entry should look like !;!;!;!;: Then, hold [Enter]. The "No such cheat" message will flash. Hold [Enter] to quickly get up to 9,999,999 simoleons.
Full need meters:
If your Sim is very depressed or has another low attribute, enable the move_objects_on code and pause game play. Click on the Sim in buy/sell mode and click the bottom of the screen to delete him/her. Once deleted go to the live mode and double clock the person's head icon to go to where that Sim is located. Everything should be close to full. Note: Wave the game immediately before performing this cheat, or you will lose any career changes or points you have earned.
Breeding animals:
Unlike Sim babies, you cannot delete the parents and children. Allow the computer run for three Sim days and the kitten/puppy will grow up.
New cheats added in Unleashed
To bring the cheat window press ctrl + shift + c in the game and then type any of the codes below. All these cheats only work on the neighborhood screen (some cheats also work in the vacation and downtown screens though)
1. nessie - Brings up the loch ness monster when on the neighborhood, downtown or vacation screen.
2. move_lots - Change lot positions in the neighborhood(press escape to save).
3. show_zones [on|off] - Turns zoning outlines around lots on or off.
4. show_filter [0-7] - Type 'show_filter [number]' to show lot filters.
hit ctrl-shift-alt-c then type rosebud;; hit enter it will say no
cheat code but your money will start to add up, 3000 at a time
Money:
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Press shift+ctrl+alt+c a black box will appear in the upper right hand
corner type in rosebud then hit enter then enter !;!;!;!;!;!;!;!;!;!;!;!;!;!;
as many times as you want and then you with instantly have money!(you have to
hold down enter to get money)
Get lots more money:
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For this cheat you need the cheat screen up and typed in rosebud pressed enter and it will let you get more money then get the cheat screen up and type in what it sais.
Press !and; then hilight it and press ctrl and c at the same time Put the curser next to the ;nd press ctrl and v it will keep repeting it at the end take away the last ! and replace it with : and press enter it will say 'no such cheat' butif you keep your finger on it and you see your money going up fast
Cheat:
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type tab ctrl and c then in the left hand coner a green box will apear put in it rosebud then enter then do the same but dont type rosebud type !;!;!;!;!;!;!;!;!;!;!;!;!2 and it will say no such cheat but whatch your money and it will go up
Cheat:
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All together, press Ctrl Shift and C on the keyboard to get the cheat screen up. Type in: move_objects on and press enter. Now, the cheats CAN be dangerous, so use at own risk! If you use the above cheat, then you could delete the mail box, or outside trashcan. You can also:
Delete bills.
Delete adoption people.
delete 'sneaky sims'
delete bayys
and also... much more (delete food, sims, guests objects in use) stuff
like that... but... If your sims is a monster (potion) you will NOT get them back...