Cheat option:
Highlight the "Continue" selection on the options screen. Hold [Low Kick] + [Block] until the cheat option appears and the word "Outstanding" is spoken.
The cheat options include "Endings", "Fatalities 1", "Fatalities 2", and "Level Fatalities". The "Level Fatalities" option will allow the spike fatality to be executed on any level.
Alternate costumes:
Press [Start] + any button to rotate the select screen pictures two times to enable each character's second costume, except for Sonya and Tanya. The select screen pictures must be rotated three times for those characters.
Fight as Meat:
Enter "Group Mode" and successfully complete the game with all sixteen characters. After this has been accomplished, select any character and begin a match. Your character will playing as Meat with all the moves of the character
that was selected.
Fight as Goro:
Successfully complete the game with Shinnok. Change Shinnok's costume, then select the invisible icon at the bottom of the character selection screen. Press [Up] [Up] [Up] [Left] to highlight Shinnok's icon, then press [Run] +
[Block].
Fight as Noob Saibot:
Successfully complete the game with Reiko. Enter the 012 012 Kombat code in versus mode. Exit this match and enter the character selection screen. Select the invisible icon at the bottom of the character selection screen. Press [Up]
[Up] [Left] to highlight Reiko's icon, then press [Run] + [Block].
View biographies:
Enter "Kombat Theatre" mode, highlight the desired character, and press [Block].
Kombat Kodes:
Enter one of the following codes to activate the corresponding effect.
Effect Kombat
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Kode
Free weapon 111-111
Throwing disabled 100-100
Start with weapons drawn 444-444
No background music 666-666
Last hit causes loser to explode 050-050
Random weapons 222-222
Start with energy slightly above "Danger" level 123-123
Weapons drop all over the stage 555-555
No rain on the Wind World stage 060-060
Both players never drop weapons 002-002
Rains blood at the "Wind World" stage 020-020
No maximum damage limit for combos 010-010
No throws and maximum damage combo limit 110-110
Play at "Goro's Lair" stage 011-011
Play at "The Well" stage 022-022
Play at "The Elder Gods" stage 033-033
Play at "The Tomb" stage 044-044
Play at "Wind World" stage 055-055
Play at "Reptile's Lair" stage 066-066
Play at "Shaolin Temple" stage 101-101
Play at "Living Forest" stage 202-202
Play at "The Prison" stage 303-303
Unlimited Run meter 001-001
Play at "Ice Pit" stage 313-313
Big head mode 321-321
Max Damage Combos
Max Damage combos are combos that are and/or exceed 40% damage on your opponent. Some of these combos require that Maximum Damage be disabled (vs codes 010 - 010 and 110 - 110 disable max damage).
WITHOUT WEAPON
* Kai: in the corner... rising fireball, take 1 step back, HP, HP, rising fireball, boot kick, boot kick 46% 6-hits
* Kai: near the corner... drop HK, HP HP HK uppercut, run up HP, HP, hop kick, air punch 45% 9-hits
* Kai: In the corner... rising fireball, boot kick, LP, rising fireball, boot kick 47% 5-hits
* Kai: HP HK D+HP, rising fireball, HP, HP, jump HK, square punch 40% 8-hits
* Raiden: HP HP HK D+HP, run up HP, HP, teleport, LP, jump HP HK, fly 43% 10-hits
* Raiden: jump in with HP, HP HP HK HK, weapon pull, jump HP, superman 45% 8-hits
* Raiden: drop down HK, HP HP HK D+HP, run up HP, HP, jump HK, fly 45% 8-hits
* Liu Kang: jump in with HP, HP HP HK D+HP, run up HP HP, bicycle kick, flying kick 9-hits (fucks up camera)
* Liu Kang: In the corner... jump HK, jump HK, HP, bicycle kick, LP, flying kick, flying kick 47% 7-hits
* Liu Kang: HP HP HK D+HP, run up HP, HP, bicycle kick, LP, jump HK, air fireball 42%-10 hits
* Reptile: HP HP HK D+HK, crawl, LP, dash punch 41% 8-hits
* Scorpion: air combo HP HK, teleport, spear, HP HP HK uppercut, run up HP, HP, air throw 61%
* Scorpion: when they jump at you... HP, fire, teleport, spear, HP HP HK D+HP, run up LP, LP, air throw 46% 11-hits
* Scorpion: HP HK HK, spear, HP HP HK HK, weapon draw 45% 9-hits
* Scorpion: HP HK D+HK, spear, HP HP HK D+HP, run up HP, jump HP HK
45% 11-hits
* Scorpion: when they jump at you... HP, fire, teleport, spear, HP HP HK D+HP, run up LP, fire 42% 10-hits
* Scorpion: HP HK HK, spear, HP HP HK D+HP, run up HP, jump HK 42% 10-hits
* Jax: HP HP HK D+HP, run up HP, HP, jump HK, air throw, run up and quad slam 45% 7 hits - 11 hits
* Jax: in the corner... hop HK, hop HK, jump HP LP, backbreaker, ground pound 45% 6-hits
* Jax: drop down HK, HP HP HK uppercut, run up HP, hop HK, backbreaker, ground pound 50% 6-hits
* Jax: drop down HK, HP HP HK HK, arm dash 41% 6-hits
* Reiko: HP HK HK, flip kick, run up HP, HP, jump HK, teleport LK 42% 8-hits
* Reiko: HP HP HK D+HK, flip kick, run up HP, HP, jump HK, teleport HP, teleport block 45%
* Reiko: near the corner... drop down HK, HP HP HK uppercut, run up HP, HP, jump HP LP 43% 9-hits
* Reiko: HP HP HK HK flip kick, jump HP HK, teleport throw 41% 8 hits
* Reiko: drop HK, HK HK flip kick, jump HP, air throw 41%
* Reiko: drop HK, HK HK d+HK, flip kick, jump HP HK 41% 7-hits
* Reiko: drop HK, HP HK HK flip kick, run up HP, hop HK 44% 7 hits
* Reiko: drop HK, HP HK HK flip kick, jump HP, air throw 44%
* Reiko: drop HK, HK, uppercut, walk forward, hop HK, flip kick, walk forward, HP, HP, shoryukens 8-hits 44%
* Reiko: drop HK, HP HK HK flip kick, jump HP HK 45%
* Reiko: drop HK, HP HK HK flip kick, jump HK, teleport throw 47%
* Johnny Cage: jump up fall down HK, HP HP HK HK, nut punch 41% 6-hits
* Johnny Cage: jump up fall down HK, HP HP HK uppercut, run up HP, HP, hop kick, flash kick 44% 9-hits
* Jarek: HP HP HK D+HP, run up HP, HP, ball underneith to miss, LP, jump HK, buttslam 44% 9-hits
* Tanya: when they jump at you... HK, drill, HP, jump HK, drill, LP, splits, 47% 7-hits
* Tanya: in the corner hop kick, hop kick, drill, LP, drill, splits 42% 6-hits
* Fujin: dart kick, lift, slam, HK, lunging knee 40% 5-hits
* Sub Zero: freeze, drop HK, HP HP HK D+HP, run up HP, HP, jump HK, slide, HP, jump HK, slide 45% 13-hits
* Sub Zero: drop HK, freeze, jump up come down HK, HP HP HK D+HP, run up HP, HP, jump HK 41% 10-hits
* Sub Zero: HK, freeze, jump up come down HK, HP HP HK D+HP, run up HP, jump HP HK 42% 10-hits
* Sub Zero: HK, freeze, jump up come down HK, HP HP HK D+HP, run up HP, HP, jump HK, slide 42% 11-hits
* Quan Chi: drop HK, HP HP HK D+HP, run up HP, HP, teleport stomp 43% 8-hits
* Quan Chi: HP HP HK, weapon steal, smack him with weapon. Damage varies depending on weapon
* Quan Chi: drop HK, HP HP HK HK, weapon draw, jump HP 43% 7-hits
* Quan Chi: in the corner... hop HK, hop HK, jump HP LP, air throw 40% 5-hits
* Sonya: HP HP HK HK, cartwheel, LP, cartwheel, jump HK, air throw 49% 9-hits
* Sonya: Near corner... HK HK, cartwheel, run up LP, cartwheel, bicycle kick 6-hits
* Sonya: HK HK, cartwheel, HK, cartwheel, square punch, 43% 8-hits
* Sonya: HK HK, cartwheel, run up LP, cartwheel, fireball 41% 6-hits
* Sonya: HP HP HK HK cartwheel, run up LP, cartwheel, square punch 42% 8-hits
* Sonya: HP HP HK HK cartwheel, run up LP, cartwheel, jump kick 40% 8-hits
* Sonya: HP HP HK HK cartwheel, run up LP, cartwheel, air throw 42% 8-hits
CHARACTER SPECIFIC COMBOS
* Tanya: In the corner... hop HK, hop HK, drill, f+LP, drill, run up f+hp 45% 6-hits
* Tanya: drop HK, HK uppercut, run up f+LP, drill, hop LP 42% 6-hits
* Tanya: drop HK, HK uppercut, hop HK, drill, f+HP 41% 6-hits
* Tanya: drop HK, HK, drill, f+LP, drill, f+LP 46% 6-hits
* Tanya: f+LP, drill, f+lp, drill, f+HP 40% 5-hits
* Tanya: f+LP, drill, f+lp, drill, f+LP, jump LP 42% 6-hits
* Tanya: f+LP, drill, f+lp, drill, f+LP, fireball 43% 6-hits
* Reiko: f+LP, spin kick, f+LP, spin kick, f+LP, shoryukens 40%
* Reiko: f+LP, spin kick, f+LP, spin kick, hop HP, teleport HP 43% 6-hits
* Reiko: f+LP, spin kick, f+LP, spin kick, f+LP, hop HP 43% 6-hits
* Reiko: drop HK, HK uppercut, f+LP, spin kick, hop HP, teleport HP 46% 7-hits
* Fujin: drop HK, HK f+LP, lift, slam, f+LP, run up f+LP, run up f+HP 42% 7-hits
* Fujin: tornado, b+LP, lift, slam, f+LP 45% 4-hits
* Fujin: tornado, b+LP, lift, slam, uppercut 49% 4-hits
* Fujin: tornado, b+LP, lift, slam, weapon throw 58% 4-hits
* Scorpion: f+LP, fire, teleport, spear, f+LP, f+HP 46% 6-hits
* Scorpion: drop HK, HK uppercut, spear, HK f+LP, f+HP 43% 7-hits
* Scorpion: drop HK, HK f+LP, spear, f+LP, f+HP 41% 6-hits
* Scorpion: f+LP, f+HP, teleport, spear, hk, f+LP, f+HP 47% 7-hits
LONG SWORD GENERAL COMBOS
* Coming soon...
CHARACTER SPECIFIC COMBOS
* Scorpion: in the corner... hop HK, hop HK, f+LP, spear, HK, HP 49% 6-hits
CHARACTER SPECIFIC COMBOS
* Jax: in the corner... hop HK, hop HK, jumping HP, backbreaker, ground punch 43% 3-hits
* Reiko: jump in HK, flip kick, jump up HP, teleport w/ HK, flip kick, jump up HP, teleport with LP 42% 7-hits
* Sonya: drop hk, hk hk cartwheel, run up b+LP 43% 7-hits
* Sonya: near the corner... drop hk, hk hk cartwheel, jump hp, air throw 46%
BLACK DRAGON SWORD GENERAL COMBOS
* drop down HK, HK uppercut, run up HP, run up HP, run up LP 42%
6-hits
CHARACTER SPECIFIC COMBOS
* Jarek: when they jump at you HP, run up HP, run up HP, run up LP, buttslam 47% 5-hits
* Sonya: drop HK, HK, uppercut, run HP, run HP, run LP 42% 6-hits
* Sonya: drop HK, HK, uppercut, run HP, run HP, late cartwheel 41% 7-hits
* Sonya: drop HK, HK, uppercut, run HP, run HP, run leg grab 44 7-hits
* Sonya: drop HK, HK HK cartwheel, run up HP, run LP 47% 7-hits
* Sonya: drop HK, HK HK cartwheel, run up jump HP, air throw 46% 6-hits
* Sonya: near corner.. drop HK, HK, uppercut, run HP, jump HP, air throw 43% 5-hits
CHARACTER SPECIFIC COMBOS
* Fujin: in the corner... tornado, jump LP, dive kick, lift, slam, throw weapon 71%
* Fujin: lift. jump in with a late HP, lift, slam, weapon throw 51% 5-hits
* Fujin: tornado, dart kick, lift, weapon draw, slam, weapon throw 53%
* Fujin: in the corner... lift, drop down HP, lift, drop down HP, jumping LP 54%
ICE SCEPTER GENERAL COMBOS
* drop down HK, HK, b+LP, drop down HK, HK, b+hp, jumping LP near the corner... drop HK, HK, b+LP, drop HK, HK uppercut, run up b+HP, jump HP 42% 8-hits
* near the corner... drop HK, HK, b+LP, drop HK, HK uppercut, b+HP, b+LP, f+LP ??% 9-hits
CHARACTER SPECIFIC COMBOS
* Liu Kang: drop HK, HK b+LP, drop HK, HK uppercut, b+HP, flying kick 41% 8-hits
CHARACTER SPECIFIC COMBOS
* Sonya: near the corner... HK HK, cartwheel, b+HP, b+HP, jump LP, air throw 42% 7-hits
* Sonya: drop HK, HK HK cartwheel, run up b+LP 41% 5-hits
* Sonya: near the corner... drop HK, HK HK cartwheel, jump HP, air throw 46% 6-hits
* Sonya: near corner... HK HK cartwheel, b+HP, b+HP, b+HP 43% 7-hits
* Sonya: drop down HK, HK HK cartwheel, b+HP, b+HP 44%
COMBOS THAT REQUIRE EXTENSIVE EXPLINATION
* Scorpion: When your opponent is jumping, hit them with a stage prop/weapon throw. then immediatly teleport, spear. That will register as 41% max damage, but the spear will still pull them in towards you. Wait untill the very last second and then do HK D+HK, spear, HP HP HK Uppercut, run up HP, HP, jump HK, air throw. That will register as 47% max damage, making the total damage 88%.
Here are the Moves keys for MK4.
Key
---
LP - Low Punch
HP - High Punch
LK - Low Kick
HK - High Kick
BL - Block
F - Forward
D - Crouch
B - Back
Kai
---
Move Action
----------------------------
Weapon D - B (LP)
Hand Stand (BL + LK)
Fireball (up) F - F (HP)
Fireball (down) B - B (LP)
Fatality
--------
Fan Fatality F - F - D (HK)
Scorpion
--------
Move Action
----------------------------
Weapon F - F (HK)
Spear B - B (LP)
Breath Fire D - F (LP)
Teleport D - B (HP)
Air Throw (BL) in the air
Fatality
--------
Fan Fatality F - F - D - D (LK)
Tanya
-----
Move Action
----------------------------
Weapon F - F (HK)
Nitro Ball D - F (HP)
Air Nitro Ball D - B (LP) while airborn
Splits Kick D - B (LK)
Kork Skrew F - F (LK)
Fatality
--------
Fan Fatality ??
Raiden
------
Move Action
----------------------------
Weapon F - B (HP)
Lightning Throw D - B (LP)
Teleport D - U
Torpedo Dive F - F (LK)
Fatality
--------
Fan Fatality D - F - B (BL)
Jax
---
Move Action
----------------------------
Weapon D - F (HP)
Missle D - F (LP)
Dash Punch D - B (LP)
Ground Pound F - F - D (LK)
Air Backbreaker (BL) in the air
Fatality
--------
Fan Fatality F - F - B (LK)
Fujin
-----
Move Action
----------------------------
Weapon D - B (HP)
Tornado Spin F - D (LP) hold (LP)
Wind Lift F - D - F (HP)
Wind Lift Slam B - F - D (LK)
Angle Kick U - D (LK) while airborn
Super Knee D - F (HK)
Fatality
--------
Fan Fatality D - D - D (HK)
Shinnok
-------
Move Action
----------------------------
Weapon B - F (LP)
Impersonations
--------------
Name Action
----------------------------
Kai F - F - F (LK)
Sonya F - D - F (HP)
Quan Chi F - B - F (LK)
Fujin F - F - B (HK)
Scorpion F - B (LP)
Jarek B - B - B (LK)
Tanya B - F - B (BL)
Jax F - D - F (HK)
Liu Kang B - B - F (HK)
Sub-Zero D - B (LP)
Reptile B - B - F (BL)
Reiko B - B - B (BL)
Raiden D - F - F (HP)
Cage D - D (HP)
Fatality
--------
Fan Fatality D - D - F (HK)
Reiko
-----
Move Action
----------------------------
Weapon D - B (HP)
Throw Stars D - F (LP)
Circle Spin B - F (LK)
Klock Kick D - F (HK)
Teleport D - U
Fatality
--------
?
Sub Zero
--------
Move Action
----------------------------
Weapon D - F (HK)
Ice Blast D - F (LP)
Ice Klone D - B (LP)
Slide (LP) + (BL) + (LK)
Fatality
--------
?
Liu Kang
--------
Move Action
----------------------------
Weapon B - F (LK)
High Fireball F - F (HP)
Low Fireball F - F (LP)
Air Fireball F - F (HP) while airborn
Flying Kick F - F (HK)
Bicycle Kick hold (LK) for 3 sec.
Fatality
--------
?
Johnny Cage
-----------
Move Action
----------------------------
Weapon F - D - F (LK)
High Fireball D - F (HP)
Low Fireball D - B (LP)
Shadow Kick B - F (LK)
Shadow UpperKut B - D - B (HP)
Fatality
--------
Fan Fatality D - D - F - F (HK)
Quan Chi
--------
Move Action
----------------------------
Weapon D - B (HK)
Throw Skull F - F (LP)
Weapon Steal F - B (HP)
Kick Slide F - F (HK)
Teleport Stomp F - D (LK)
Air Throw (BL) in the air
Fatality
--------
Fan Fatality F - F - D (HP)
Reptile
--------
Move Action
----------------------------
Weapon B - B (HK)
Acid Spit D - F (HP)
Invisibility (BL) + (HK)
Palm Punch B - F (LP)
Super Krawl B - F (LK)
Fatality
--------
Fan Fatality D - F - F (LP)
Jarek
-----
Move Action
----------------------------
Weapon F - F (HP)
Blade Throw D - B (LP)
Roll (forward) B - F (LK)
Roll (upward) F - D - F (HP)
Back Slam B - D - B (HK)
Fatality
--------
Fan Fatality F - D - F (HK)
Sonya
-----
Move Action
----------------------------
Weapon F - F (LK)
Fireball D - F (LP)
Leg Grab D + (LP + BL)
Square Wave F - B (HP)
Kartwheel D - F (HK)
Air Throw (BL) in the air
Fatality
--------
Fan Fatality D - D - B - B (HK)