Harry Potter And The Sorcerer's Stone
(Harry Potter & the Sorcerer's Stone)
Cheatmode:
----------
Type these codes under the game. You will need a little practise to get it done properly for the first time.

Effect                  Code
----------------------------
Debug mode:
press [F7] to disable - harrydebugmodeon
Unknown               - harrysuperkoresh
Restores health       - harrygetsfullhealth
Super jumps           - harrysuperjump
Big jumps             - harrynormaljump
beans                 - harrytriggercheat
Invincibility         - harrykoresh
Unknown               - harrykorwalk

If debug mode in enabled then you can select all levels

from the main menu.

 

Level select:

-------------

Enable the harrydebugmodeon code, then return to the

main menu.

 

Bertie Bott Beans:

------------------

Collect the following amount of Bertie Bott beans to

unlock an item behind a portrait at Hogwarts.

 

50 Yellow Beans: Nimbus Two Thousand

70 Blue Beans : Glove for Quidditch

80 Green Beans: Card

100 Red Beans: Advanced Flipendo

 -----------------------------------------------------------------------------------  

If debug mode in enabled then you can select all levels from the main menu. 

See Fred and George's 'Experiments' 

At 4 locations throughout the game, meet with Fred and George Weasley and give them 25 Bertie Botts. Not only do you get Wizard Cards, but you'll see their practical joke at the end of the game.

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               A N D  T H E  S O R C E R E R ' S  S T O N E

 

 

                                                                          = For PC =

All Harry Potter names, characters, and related indicia

are trademarks of WarnerBros.

 

 

||======================||

||   Table of Contents  ||

||======================||

 

A. Introduction

  1. History

  2. About Me

B. Game Basics

  1. Controls

  2. Spells

  3. Characters

  4. Items

  5. Enemies

C. Walkthrough

  Chapter 1

   - Hogwarts Enterance

   - Flipendo Challenge

   - Broomstick Training

   - Wingardium Leviosa

   - Second Floor Landing

  Chapter 2

   - Hogwarts Ground

   - Incendio Challenge

   - Incendio B

   - Hogwarts Front

   - Remembrall Chase

   - Hogwarts Ground II

   - Forest Edge

   - Fireseed Cave

   - Quidditch I

  Chapter 3

   - Intro 

   - Lumos

   - PreDungeon

   - Dungeon 

   - Dungeon B

   - Troll

   - Quidditch II

  Chapter 4

   - The Sneak

   - The Sneak II

  Chapter 5

   - The Forbidden Corridor

   - Devil's Snare

   - The Winged Keys

   - The Chess Game

   - The Potions

   - The Final Encounter

D. Hints

   1. The Famous Witches and Wizards Cards 

   2. Cheats

   3. Frequently Asked Questions

E. Credits

 

 

*///=========================*

*|||     A. Introduction     |||*

*=========================///*

 

 

1. History

                      

                      12/20/2001 - Update the items section

                      12/15/2001 - Finished my walkthrough

                      12/12/2001 = Decided to write this Walkthrough since there's 

                                                 none had write for the PC version yet

                      11/24/2001 = Bought the Game

 

 

2. About Me

 

                      Hi, I'm Danny (but not Daniel). I love Harry Potter much 

                      (the books, the movies, the games, all of them).

 

                      I wanted to write this just for the other Harry Potter fans that 

                      play the PC version (I played the PSX version too, thanks 

                      to Matt B for the hints, it helped me much) because I still 

                      can't find a walkthrough for PC version.

                      

        Finally, I only have 2 words for you now, LET'S PLAY!

 

 

*///=========================*

*|||     B. Game Basics      |||*

*=========================///*

 

Since this is the PC version (different from the PSX version), I'll make 

adjustments for the PC users. But for the system requirements, I 

suggest you to the Readme_eng.txt file in Harry Potter directory.

 

A few Video Cards are not compatible for this game, Voodoo Banshee

for example. I used this card, and when I played the game, it crashed 

after a few minutes and I have to reset my PC for this.

 

But alas, when I changed my Graphic Card with GeForce2 MX 200, it 

getting worse. I cannot do the Alt+Tab to change applications 

between this file and the game. But this problem was fixed by 

re-intalling the Windows.

 

If you have a fast processor, I suggest to use Software Render.

For further information about the compatibility, check out the ReadMe file.

 

Ok, let's start the Game.

 

When you run the program, there are 4 menus there.

- Play Game                         = new game or load saved game

- Quidditch  

  ~ Broomstick Practce  = sealed until you get the flying 

                                                                   lesson from Madam Hooch

  ~ Quidditch League    = sealed until you play the first 

                                                      Quidditch in the game

- Option                               = configure your game

- Exit                                                         = quit the game

 

You can configure the buttons that suits you for the game 

in the Options menu.

 

These menus will show up when you enter the Debug Mode :

- Level Select                                            = choose the level you want

- Language                           = I think this some kind of 'Voice'

                                                                   room

- Credits                              = show the credits of this game

 

 

Now I'll explain the standard keys :

 

 

1. Controls 

===========

 

- Directional buttons                                   : move Harry according to the directions

- Ctrl or right mouse button  : jump

- Alt or left mouse button      : cast spells 

- A                                                                                  : speed up your broomstick

- Z                                                                                  : slow down your broomstick

 

 

2. Spells

=========

 

You cannot cast a spell until you learn it. When you hold Alt button 

or right mouse click, objects which can be hit by the spell will show 

the pattern of the magic, e.g. after you learned Flipendo, objects like 

couldrons, will show spiral pattern when you hold the Alt button toward 

that objects.

 

When you enter a class, you will learn a new spell (except for 

potion class), with following the pattern on the screen with mouse 

while holding the left click or Alt button.

If you pass the required marks, you can try the next one with higher 

required marks but with higher House Points if you succeed.

 

Magics that can be learned in this PC version are :

- Flipendo = hit objects to move it, or turn it. Sign : spiral

- Alohomora = open chests or secret rooms. Sign : key hole

- Wingardium Leviosa = levitate objects. Sign : 'W'

- Incendio = hit plants. Sign : fire

- Lumos = hit gargoyle to reveal lifts, secret passages, etc. 

                        Sign : cresent

 

 

3. Characters

=============

 

~ Harry Potter ~ - You

 

~ Ronald Weasley ~ - Your friend. You ever late for Potion Class with him, 

                                                 but you are the only one Professor Snape 

                                                 takes 8 points

 

~ Hermione Granger ~ - Your another friend. The most clever students 

                                                   in Hogwarts. Will help you through the game

 

~ Draco Malfoy ~ - A rotten boy, he will show his hate of Gryffindor with 

                                               various pranks

 

~ Neville Longbottom ~ - A clumpsy adn forgetful boy. You need to do 

                                                                  a few task for him

 

~ Fred and George Weasley ~ - twins that will give you wizard cards if 

                                                                       you give them 25 Bertie Bott's Every 

                                                                       Flavour Beans

 

~ Lee Jordan ~ - The commentator for the quidditch game. 

 

~ Rubeus Hagrid ~ - Your giant friend, and the gamekeeper. 

                    You'll do a task for him

 

~ Albus Dumbledore ~ - Headmaster of Hogwarts. You'll see him twice 

                                                   in this game.

 

~ Minerva McGonagal ~ - She will meet you after you do 

                        broomstick chasing with Malfoy

 

~ Professor Quirell ~ - the teacher of Defense Against Dark Arts class, 

                                                    teaches Flipendo and Lumos

 

~ Professor Flitwick ~ - the teacher of Charm class, 

                                                                  teaches Wingardium Leviosa

 

~ Severus Snape ~ - teacher of Potion class, will give you a task

 

~ Professor Sprout ~ - Herbology teacher. Teaches Incendio

 

~ Madam Hooch ~ - Flying teacher

 

~ Lord Voldemort ~ - the last boss in the game

 

 

3. Items

========

 

There just a few items in this game, which have similarity 

to the other versions :

 

- Chocolate Frogs                                         = recover some of your stamina

- Wizard Cards                                             = collect all of them to get 

                                                                                            the last card

- Bertie Botts Every Flavor Beans  = you can find hundreds of them 

                                                                                            in this game

- Moly                                                                                = ingredient for Potions

- Wiggentree Back                                        = ingredient for Potions

- Flobberworm Mucus                                  = ingredient for Potions

- Dittany                                                       - ingredient for Potions

 

 

4. Enemies

==========

 

- Lord Voldemort                                      : the last boss, absolutely annoying.

- Draco Malfoy                                                               : one of the very easy one

- Peeves                                                    : a simple boss, but beware. 

                                                                           He could be very annoying

- Gnome                                                                          : another annoying enemies. 

- Turtles                                                     : undefeatable, just run.

- Slugs                                                                             : beware, even for their tracks.

- Spiky Bushes                                                                : beware of its needles

- Venomous Tentacula                               : just becareful around it

- Doxy                                                                            : it always do 'hit and run' 

- Fluffy                                                      : have to put the 3 heads into sleep

- Devil Snare                                             : save Ron and Hermoine from it.

- Quirell                                                     : annoying one, just consentrate on the blocks.

 

 

*///=========================*

*|||     C. Walkthrough      |||*

*=========================///*

 

============

Chapter 1 //

==========

 

Hogwarts Enterance >>

==================

Professor Dumbledore will talk to you for a while. After that, run up 

the stairs and Ron will meet you. Follow him for 'secret' lesson from 

George and Fred.

 

In this 'lesson' just follow the path, jumping the bookshelfs to the 

next area.

 

Collect all Bertie Bott's Every Flavor Beans in this area, include all 

of them that hidden behind the pillars (Total 29 beans). And give Fred 

and George 25 of it.

They should open the path to the Defense Against Dark Arts class. 

Go, Harry, Go!

 

After a small talk with Draco and Hermione, enter the class.

Follow the pattern to learn the spell. Remember, if you pass the 

requirement mark, Quirell will give you house points. If you pass all 

of them (4 times) you'll get 50 points in total. This procedure will 

be done for all magic learning classes.

 

 

Flipendo Challenge >>

==================

Follow the Quirell's instruction and go to the next area. Cast Flipendo 

to the barrel twice. There is only one way here. So keep it up. There 

should be a Flipendo pattern on the wall in the next area. Cast to it 

and to the cauldrons next to it.

 

Enter the new opened door,take the star challenge, and just go to the end, 

then pass the bridge. There should be a cauldron here. Knock it, and don't 

forget the pattern on the wall near it.

 

The bridge sould change now. Hop down and follow the path.

You should meet the Nearly Headless Nick in the next room. He will 

teach you about the save point. Break the potteries to get Bertie Bott's 

Every Flavour beans. Then hit 2 Flipendo patterns on the wall to 

continue on. Proceed.

 

Hit the 3 pattern on the wall open the secret area, and don't forget 

the cauldrons. Take the challenge stars and the beans then proceed. 

Quirell will tell you to move the block with Flipendo. Do that twice for 

this block and the next you find.

 

There's 2 pottery and a Save Game Book in this room. Hit the pottery first, 

then save your game. Proceed. Hit the 2 next blocks you find with 

1 Flipendo spell. Then move up to the left side of the second block. 

Hit the cauldron, and don't forget the pattern on the wall to open 

the secret room. Take the star and beans from the room up the block 

you moved, then proceed to the room near this secret room. Hit the block 

once and it will open the way. Proceed.

 

Take the challnge star and hit Flipendo Pattern on the wall. Just keep 

jumping and hitting all the pattern on the wall until you can see a way to 

your left. This room should have a cauldron and a challenge star. Take it 

and keep moving. 

 

You'll find a room blocked by a block. Hit it twice. Take the challenge 

star and 4 beans here then leave. You should find a door now. Enter then 

save.

 

In the next room you have to face 3 gnomes that will take 3 beans from you 

each time they hit you. Knock them down with Flipendo. Before you leave, 

don't forget to hit the potteries, and take the challenge star. 

Quirell should give you 20 points now.

 

 

Broomstick Training >>

===================

Fly through the circles with normal speed. No need to be rush. When the 

rings near the Hogwarts symbol, get in the symbol and take the Wizard Card 

inside it. Don't have to care about the beans, you can collect hundreds of 

them later. I just got 15 points for this. How about you?

 

 

Charm Class (Wingarium Leviosa) >>

================================

There are two leesons actually in here. But first, hit all cauldrons and 

armors in this room to get beans. (Armor and sculpture or something like 

that usually can be hit thrice). After that, talk to Hermione to learn 

Alohomora.  

 

When you finally can cast Alohomora, hit the center bookshelf with it. 

There sould be a chest inside.

Don't open the picture between the armors, except you want to lose 

2 chests of beans.

 

Open the locked door, and hit the armor with Flipendo. Take the Wizard Card 

from the room, and then open the passage behind the bookshelf.

The mirror contain a chocolate frog, and the picture in the next room 

contain a chest.

 

After the Charm lesson, you have to collect the challenge stars. After put 

the statue to the plate, Flitwick will leave you and you can enter the 

next room.

 

Becareful, there are 2 gnomes in this room. hit them fast, then hit 

the switch in the wall.

Proceed. Collect all the beans from the cauldrons and chest in this room, 

hit the armor twice to get the beans, then hit the block to move out 

the way. BECAREFUL! 

There's a gnome inside. Knock it fast, if you don't want you lose 

your beans. Then hit the switch. Do the same thing for the next block.

 

Now levitate the statues and put them into the plates. Go to the next area.

 

There is a save game book. but before you save, check the left side 

of this place. There should be a challenge star. Go to the right side, 

and put the statue to the plate. Proceed and take the challenge star.

 

In the outside, there are a secret room on the right side. Just put the 

statue into it's place, and viola! The secret way is now open. Hit the 

switch in the wall, and open the mirror to find 3 chests contain beans 

and 1 Wizard Card.

 

Follow the wway down, put the statue into the plate, take the beans, 

then proceed. 

 

Flitwick should give you 20 points now. 

After he's gone, put levitate the statue and put it into the plate near 

bookcase. The bookcase will move, and open a secret room with a chest 

inside. Take the beans and then go to the next room.

 

 

Second Floor Landing >>

====================

First, hit all the chests and cauldron in this area to get the beans. 

Don't forget to open the secret room behind the mirror here, because 

there's a Wizard Card in it.

Don't go any further until you are really sure that you have opened it all.

 

When you eat Chocolate Frog, Peeves will attack you.

Just stay away from him, and hit him with Flipendo when he's not in 

tranparent shape.

4 times of Flipendo will defeat him.

 

When you are getting out through the only way out, you will meet

Fred and George.

Give them 25 beans, and they'll will give you another Card. 

 

Go through the door, Hedwig show bring you another letter from Hermione. 

Now, use Alohomora to a potrait on you right side, and then keep going 

to right. You should meet Crabbe and Goyle here. when they leaving, open 

the chest near the closed door and take the beans. Cast Flipendo 4 times 

to the witch statue near you to get the other beans.

 

You finished exploring the right side of this area. Now go to the left side. 

You should meet Neville here. Hit the statue 3 times to get the beans, 

and go down. There's a mirror in front of you. Cast Alohomora to open 

the secret area. 

Enter and cast another Alohomora to the door inside. There's a chest contain 

another Wizard Card.

 

Now, keep going down to where you spoke to Dumbledore. Don't forget to take 

all beans a long the way by smashing armors and breaking potteries.

 

Save, and now you will have to face the second boss, Malfoy.

Just avoid his Wizard Crackers, take one which fall down to the floor, 

and hit SPACE BAR to throw it to him. Ok, that will defeat him after you do 

this a few times. 

Go out through the main door now.

 

 

============

Chapter 2 //

==========

 

Hogwarts Ground >>

================

Now, after a small talk with Hagrid, go to the left side of him. You will 

find Hermione here. She'll waiting for Neville, so just get going.

 

Before you enter the red door, check the dragon statue near this place and 

hit it 3-4 times with Flipendo. Take the beans and the go through the 

red door.

 

From the left most side of your position, there'll be a chest contains 

beans and Chocolate Frogs. Take it then keep walking. The only thing you 

must do in this area is hit the switches in the wall with Flipendo. Do 

this to the both sides to open the way to the next area.

 

On left side of the area, before you enter the garden, should be a save

game book and a chest. Take it then enter the garden through the only 

way in.

 

Find the pattern when the plants (Venomous Tentacula)

attack, then run. Notice : there's a chest here!

When you reach the intersection, just keep moving forward toward the wall

and cast Flipendo to a dragon statue near you.

Enter the secret passage and hit the dragon statue twice. Go back to the 

intersection, and take the other way.

 

Avoid the plants once more, and keep going toward the wall. There's a 

dragon statue here. Cast a spell on it, and enter the secret passage.

Open the chest in this area. There's another secret room in front of 

the chest (look at the ground). Alohomora will open it.

 

BECAREFUL!. At the end of the passage, there are 3 gnomes hiding behind.

Cast Alohomora to open the way, then hit them with Flipendo. Take the 

chests here then go all the way back.

 

When you reach the plants again, take the right path. There are another 

intersection here. Take the left one, and avoid the plants.

Put the statue to the fountain to open the door.

Don't be hasty. There's a secret room here. Look the pattern on the ground,

and cast Alohomora to open it.

 

Avoid the plants, there's a chest near the blue bean. open it and continue

your exploration. Hit the dragon statue with Alohomora. Enter the secret

room. And take the beans from the dragon statue. Go back, near the dragon 

statue that you used Alohomora, there should be a secret passage. Open it.

There should be another room near the second plant. Open the room and take

the beans from the chest. Go back. If the secret door closed, take the other 

way. You'll back at the dragon statue which you cast Alohomora.

 

keep going and you are now free from those plants. Enter the area where you 

find the building. George and Fred will show up. Give them the beans, and

they will reward you with another Card. When they are leaving, DO NOT ENTER 

the building, before you find another secret passage in the furthest 

environment of this area. enter, and you know what you should do to the 

dragon statues, don't you?

 

Take the Card, go back to the bulding and enter to learn Incendio spell.

 

 

Herbology Class (Incendio Challenge) >>

=====================================

Use Incendio to the Spiky Bushes, then hit the switch on the wall. 2 gnomes 

will show up, but becareful, there's still another one near the cauldron. 

Before you save, don't forget to open the chest behind Spiky Bushes in the 

room where you hit the switch.

 

Save then continue. Cast Incendio to the Venomous Tentacula to open 

the door, but before leaving, cast Incendio to all the Spiky Bushes in this 

room, then take the beans on the chests.

 

In the next room, there should be a plant in the middle of the room. Cast 

alohomora to the bookcases in this room and don't forget to use Flipendo

to hit the switches. the plant will move out and open a secret passage. 

Enter, but keep in mind, there are 2 gnomes down there, so becareful.

Collect the challenge star and the Wizard Card then go back.

 

There's a girl in the next room. She'll run off after being attacked by 

a Doxy. Knock down the Doxy, and the vines sorrounding the trees. Jump up

to take the challenge star and the beans. Cast Flipendo to the other trees

to get additional beans.

 

Then open the locked gate with alohomora. 2 Doxies come along. Defeat them

then continue. Knock down the cauldron in the corner and keep going.

 

The next area is easy, just follow the arrow. But beware of the Venomous

Tentaculas.

 

The next one is quite easy too, but first defeat the 4 gnomes. Open the 

chest behind Spiky Bushes, and go to the other room contains 3 statues. Put

them to the 3 wood plates, knock down the cauldrons, then go out. Hit the

switch with Flipendo. Take the challenge star.

 

 

Herbology Class (Incendio Challenge II) >>

========================================

Watch out! There are 2 gnomes in this room. Defeat them, take the beans

in the chest, then continue.

 

Since the left side of the room is still closed, go to the right. Cast

Incendio to make the Venoumous Tentacula faint for a moment, then go to

the back of the room. Then hit the switch.

 

go back, then take the now opened path. Cast Flipendo 4 times to the dragon

in front of you to get 4 more beans. Then proceed to the next room.

 

Destroy all Spiky Bushes here, then hit the block to move away. Then hit 

the switches in the wall. Don't forget to check the chests behind the doors.

 

In the next room, there should be a room in the upper right. So go up and 

take everything in there. Remember, there is a challenge star in this room 

so keep moving up after you hit the switch in the wall.

 

When arrrive in the next room, try to look in the upper left of Harry. 

There's a chest up. To take it, just follow the path, pass the door, to the 

end of this area. Hop into the plate and up (if you can't do this, try to 

keep walk to the corner between the wall and the tidy green plants (not

the Venomous Tentacula) and you will going up for sure.

then open the chest in the end of the way and take the Wizard Card.

 

Proceed to the next room, hit all the switches in this room, then keep

going.

Professor Sprout will give 20 points for this.

 

 

Hogwarts Ground >>

===============

Check the area in your right then collect all the beans.

After a small talk with Hagrid, check the chest near the fountain

in front of Castle Enterance, go to the other open way.

Ron will meet you, then Neville. Time to broomstick chasing now.

 

 

Remembrall Chase >>

=================

The tip is, just stay close to Malfoy then hit him from behind.

After a few times, push the Jump button. Malfoy will return Neville's 

remembrall. 

 

 

Hogwarts Ground II >>

===================

After giving back the Remembrall to Neville, Professor McGonagal will 

put you into Quidditch team. Hooray!

Then go to next area in the right side of Castle Enterance.

 

 

Forest Edge >>

============

Just keep walking forward, remove the lumber, and you can see a chest 

up in a trunk stand between the nearest two trunks. Use Alohomora to 

open the bronze chest.

 

Inside the wall on your left side (behind the left trunk) there's 

another chest. Go further this cave and you'll found another chest. 

Go all the way back, where you open the first chest. Avoid the turtle, 

and hop to the trunk in the end. Hop the way up (don't forget to check 

a chest behind Spiky Bushes).

 

Hit the slug along the way, then hit the trunk so you can cross the 

gap. 3 Doxies will show up. Defeat them, take the Chocolate Frogs, 

then save. Cross the way, open the chest, then keep going. 

There's another Chocolate Frogs behind the slug. Hit the trunk, 

ride it, then hop to the left side. You will see another secret room 

with a chest inside.

 

Keep going, cast Incendio to all Spiky Bushes in the next area, then hit

the switch. Save your game, then continue walking. Kill all the Spiky 

Bushes at the end and just move forward.

 

When you reaced 3 slugs, hit them all (do't let any of them moving) 

this will trigger a part of the ground to moving up. Follow the path 

and take the Wizard Card there. go back to where you found 3 slugs, 

then cast Incendio to all Spiky Bushes here. a way will open. Follow 

the path and take another Wizard Card at the end.

 

Go back, then continue moving to Hagrid's Hut.

 

 

Fireseed Cave >>

==============

Enter the opened way, then keep going. 

Behind the first 'arrow' there's a chest. when you reach the cave, 

the right side there's a secret room (recognize the door like pattern 

on the wall). 

After taking the beans go to the other way.

Look carefully, under the first slug there's a way down. Rotate the 

environment by using the mouse to look for it.

 

The next cave, there's a save game book in front of it. Save.

Cast Flipendo to the pattern on the wall, it should open the way. Please 

notice, there's another secret room on the room in the left side. Follow 

the path to take the beans, then you'll be back to the first room. 

Follow the way and you should be out now.

When you reach the next cave, do not enter yet. Use your mouse to rotate, 

and you will find a way down. Inside, there's a Wizard Card. use the 

pattern to back, then follow the path, hit the trunk, save then enter 

the next cave.

 

Hit the boulder twice to open a secret room. Don't forget to cast another 

Flipendo to your left and right side. 

After going stright a bit, you'll find a Fireseed Plant. Hit it with 

Flipendo, wait the seeds cool down then take it. Keep going.

 

In the next area, there's another Fireseed Plant on the cave behind the 

waterfall.

Take the Fireseed then move out. When you find another waterfall, there's 

another Fireseed Plant. On the right side of this room, there's a secret 

room. Take the beans and the Fireseeds, then go out to the next cave.

 

Don't be so hasty by following the arraw. On your left side there's a 

room contain another Fireseed Plant. Take it, remove the boulder then 

follow the arrow.

 

 

In this room you should find a turtle. Leave it and keep going through 

the save point. 

In the next room, choose the left side of this place, knock down the 

Tentacula, then open the secret passage to the right. Follow the path, 

take the beans, then open the way. You are now in the room with the 

turtle. But somehow, now the turtle is gone.

 

Now go back to the room with the Venomous Tentaculas, then keep following 

the path.

Take the fireseed from the Plant, then moving out. Take the beans in the 

chest in the next room, save.

 

What sould you do now is cast Flipendo to the Stalactits (or Stalacmits? 

What's the difference between them?). Check all rooms here to find 

another Fireseed Plant then continue to the next area. 

 

I think there's another Fireseed Plant here. So search for it then keep

going. You'll be in a familiar place.

 

Hagrid will give you another Card if you give him 21 Fireseeds.

(I don't know what if you don't give him 21 seeds).

After he's leaving, take the card then enter his hut.

 

 

Quidditch (Griffindor vs. Slytherin) >>

=====================================

You don't have to enter the circles to follow the snitch, just keep 

flying near to it and the gauge will filling up. When it full, you have 

to catch the snitch in a very minimum time. Hurry, or you have to chase 

snitch once again.

 

One thing, just avoid the bludger.

 

 

============

Chapter 3 //

==========

 

Intro >>

======

Feel free to search ALL places this time. You will never get 

the second chance. Open all chests and knock down all cauldron to get

the beans, find all secrets here (two in the library, one is the armor

in front of save point, one where you can find Fred and George).

 

After get Bertie Bott's Card from Fred and George, go through the save

point to Defense Against Dark Arts class. Watch the sequence and enter

the class. you will learn Lumos.

 

 

Defense Against Dark Arts Class (Lumos) >>

========================================

After the tutorial from Quirell, cross the gap, take the star, then 

go to the next room. In this room in the further end, there's a chest;

or your right side there are 2 pottery. Take it all, then hit the 

switch on the wall to open the way. Cast Lumos to gargoyle in both 

rooms, then take the light plates up. Don't forget a chest a long the 

way, until you reach another gargoyle with a save point. Hit the

gargoyle with Lumos.

 

Cross the light plate, and the symbol in the end of the way is a 

secret room. Take the Card then keep going.

 

This room pretty easy. Break all the pottery, put the statue to the

plate, hit the gargoyles with lumos. That's it. Go to the next room.

 

Take the star in the middle of the room and Peeves will attack you.

Defeat him thenexplore this place a bit. There should be a room with

a Chocolate Frog. There's a secret room here. Find it by your self, 

it's easy. Then go to the dark room. 

 

Hit the gargoyle with Lumos. Hop to the light plate, and take the 

left side first.

 

Watch out for the Doxy. Hit the gargoyle with Lumos, then head back,

choose the other way.

 

Don't be hasty by going up. there are 3 chests here and 1 star 

challenge. Take the first 2 chests and going down. there's another 

Doxy here. Keep moving, take the star, and the chest in the next 

room. Open the locked door, then cast Flipendo to the switch.

Now you may going up.

 

You'll find Nearly-Headless Nick here, but just keep going. At the 

end, cast another Lumos to the gargoyle then save. Cross the gap

and you have completed the challenge. 

Wuirell will give you 20 point for this.

 

 

PreDungeon >>

===========

Time for Potion Class. But, explore this place a bit. Hit the 

statues, potrait, armors, potteries, mirror to get the beans.

Fred and George will show up behind Quirell's potrait and give you 

a card. Search behind the main stair, near the place where you find

Ron, there's a chest contain a Wizard Card.

 

After completing all these things, follow Ron to the Potion Class.

 

 

Dungeon >>

========

Snape will take 5 points from you and give you a task. But you will

fall down. Save in the nearest save point then enter the room. Hit 

both of the blocks into the gap, then hit the small block to the end 

which help you to going up.

 

Take the Moly, stand to plate in the room just opened then cast

Flipendo to the switch. It will help you to going up.

 

At the end, cast Flipendo to the switch on the wall to move the 

plates. Take all beans here if possible. Don't forget to hit another 

switch to open the secret door which giude you another Wizard Card.

Go out through another door.

 

Go all the way to the top, then cross it. Don't forget to cast 

Alohomora to lift up the trellis.

 

This place quite dangerous. Jump off quickly. And you must do the same 

thing after save in the next save point.

 

After that, you can use the 'ability' of Bloody Baron to bring you to 

secret places. Take 2 chests in the secret room then continue to the 

next room.

 

You have to face 6 gnomes here. Then Cast Flipendo twice to the dragon 

statue. More beans to collect! Before getting the Wiggentree, don't 

forget to take the Chocolate Frog and the chest.

 

In the next room, levitate the statue to the left plate first. Then 

take the 'other' statue then put it on the right side. The last, put 

the left side statue to the plate on the upper right.

 

 

Dungeon B >>

==========   

Be careful here. Just move up until you reach a gargoyle. Cast Lumos

to it. Go up, take the star, then open the chest and hit the switch.

Go back, keep moving, when you reach another gargoyle, do the same 

thing to it. Use the light plates to go up, take the Flobberworm 

then follow the path. Use the switch to go up, then hit the switch 

to move the plate. Go up, save. 

 

Follow Bloody Baron and enter the secret room. Keep moving around, 

until you reach a gargoyle statue. Cast Lumos on it.

Cross the light plate, and keep moving to the next gargoyle.

(You'll get the chest later). Cross the light plates again, save. 

 

Enter the place where Baron came out, hit the dragon statue with

Flipendo, a rrom behind it will open. Take the chest and go to 

the end of room and open the chest.

 

Get out, and take the other way. Don't be afraid to fall down. Use the

block to help you up to the next room an take the Dittany. Then you'll 

be back in Potion class. 

 

Snape will reduce 3 more points from you. It's okay. We'll get 60 points

later.

 

 

Corridor to The Girls' Washroom >>

================================

Follow Ron to find Hermione, then what you should do is RUN !

Follow the beans and you'll be okay.

 

Then, when Ron cast Wingardium Leviosa on the Troll's club,

hit the junks away with Flipendo. You must protect Ron so he can 

bash it to it's head.

 

 

Quidditch (Griffindor vs. Ravenclaw) >>

=====================================

Do the same thing as before. Happy fun!

 

 

============

Chapter 4 //

==========

 

The Sneak >>

==========

Make sure Filch is far from you, then sneak to the locked door. Don't be 

rush. There's a stair near the bookcase in front of the door. Use it to 

go up then cast Alohomora from this height. Remember, the Invisibility 

Cloak doesn't work when you cast a spell. After Filch get away from

the door, move out. (You may take the beans here first if you want).

 

There are 2 switches here. You can one of them in the left side, and the

other near the bookcase on the right side of the locked door. Take the 

beans the move on.

 

Cast Flipendo on the bookcase to attract Flich. Then hurry move to the 

left, there's a locked door there.Cast Alohomora then run bexause Filch 

will come in rush. When he the door, cast Flipendo to the pattern on the 

wall in the room, then go to the fallen bookcase then go up.

Hit the other switch, it'll open the other door below. Go down, cast 

Alohomora from a far, then wait until Filch go away. Hit the switch on 

the wall of the room, then go up once again. 

Hit the switch to open the door near the fallen bookcase. Enter this room,

then use Flipendo on the switch. Back to the previous room, then cast Lumos

on the gargoyle.

 

Go up using the light plate, fall down, hit another switch. Don't forget to 

give another gargoyle here Lumos spell as a present. Now get back and take 

all the way up, cast Lumos to another gargoyle and keep moving up.

In the next room, you'll see a potrait below, jump down, and open the chest

to get a Wizard Card.

Come back all the way and this time you have to follow the light plate up

once again.

Cast tha Alohomora to the door, and to that once again to the potrait behind

save point. Move on to the higher place. Watch out for Filch here.

 

Enter the room he's just come out then use Flipendo to hit the switch. The 

bridge will turn. Just cross it, then you'll see a sequence. 

Break the pottery to attract Filch then move out.

 

 

The Sneak II >>

=============

Follow Filch to the library. Hit the bookcase then jump off. Wait until 

Mrs Norris is gone then cross this place.

 

Save you game, then move on. go to the place where Filch and Mrs Norris

came from. There's a bookcase that can be knock down. Do it and you'll

meet the Nearly-Headless Nick. Now, you have to follow him to get out of 

this place. Watch out for Mrs. Norris. Sometimes, she's moving around.

 

You will find a room cantain the Mirror of Erised. After the sequence, 

go back and enter the way between 2 bookcases. In the save room there's 

a mirror. Open it.

 

In the next room, you have to put all the statues into the plate

(there are 4 of them; 2 on the left guarded by Filch, and 2 on the right 

guarded by Mrs. Norris), then after the scene with Peeves there's still 

Mrs. Norris around. Hit a pottery to attract her, then take the other way 

to go through the door.

 

You will meet Fred and George for the last time here. Follow them, and 

you'll get the last card they will give you. Go back, then this sequel

is done.

 

Prepare for the last battles.

 

 

============

Chapter 5 //

==========

 

The Forbidden Corridor >>

=======================

Before save, make sure to open the chest contain the last card first. 

 

When facing Fluffy, to play the flute just hold down the button to cast

magic.

Recognize the pattern when he wants to attack you and avoid it.

When a head down, just don't let the gauge back to full. When

you finally put all the head into sleep, Fluffy will fall down.

Try from the right head to the left head.

 

 

Devil's Snare >>

==============

The Devil's Snare tying Hermione and Ron, try release them with

Incendio. 

 

 

Winged Keys >>

============

Just like Quidditch, follow the key and grab it.   

 

 

The Chess Game >>

===============

Choose the white square for your first move, then up one square, 

upper right then right. The chess will be defeated in no time.

 

 

The Final Encounter >>

====================

Save before you enter, there's Potion test inside. Just remeber where is

the Ice Potion. After a few times guessing, you have to drink it. 

If you made it, then move on.

 

There's achest contain Chocolate Frogs when you pass the Potion test's

room. Save once more, then follow the path.

 

Move 2 of the most right blocks closer to Quirell. Do this one by one.

When both of it already close, climb them to reach Quirell. He'll stop 

attacking you and go the next room. Beware of his green magic, it'll 

cause a lot of damage.

 

Hit the pillars down when he's attacking you from behind it. Watch out 

from his magic. After several damage, the pillars will gone. And you have 

to face Voldemort with help of the mirror. Flip it until the back side of 

the mirror is in front of you and the front of the mirror facing him. 

It will reflect Voldemort's magic. Do this several times and he'll lose.

 

 

Then watch the scene, Ron will give you the last card. ^_^

If you wondering, what will Fred and George do with the beans, there's 

a last sequence here.  

Then you can see the last card Ron gave to Harry.

 

 

Congratulations! You have finished the game!!

 

 

*///=========================*

*|||        D. Hints                        |||*

*=========================///*

 

1. The Famous Witches and Wizards Cards

======================================

There are 25 Wizard Cards in total. Some of them are just have one 

chance to get, so becareful.

 

01. Albus Dumbledore (???? - present)

    Location : Gave by Gorge and Fred after collecting the first 25 beans

 

02. Merlin (dates unknown)

    Location : inside Hogwarts sign when doing the broomstick practice after

                             Flipendo challenge

 

03. Tilly Toke (1903 - 1991)

    Location : Locked Room behind Hermione after learning Alohomora.

                             Hit the armor with Flipendo, it will open tehe way.

 

04. Burdock Muldoon (1429 - 1490)

    Location : When collecting stars challenge from Professor Flitwick.

                             In the area with a small pool. Go to the right side of 

                             the area, put the statue into the plate, and cast alohomora 

                             to the mmirror inside the opened room.

 

05. Adalbert Waffling (1899 - 1981)

    Location : After taking the Wingardium Leviosa challenge, behind the 

                             first mirror up in the bookcase

 

06. Uric the Oddball (dates unknown)

    Location : given by Fred and George after defeating Peeves

 

07. Derwent Shimpling (1912 - present)

    Location : in the room inside mirror after defeating Peeves

 

08. Cornelius Agrippa (1486 - 1535)

    Location : After meet Fred and George in Professor Sprout's Garden

                             check the furthest area, open the secret passage, and cast

                             Alohomora to both of dragon statues.

 

09. Newt Scamander (1897 - present)

    Location : Room under the tree when taking the Incendio challenge

 

10. Edgar Strougler (1703 - 1798)

    Location : A chest in the room after a room with 4 gigantic Venoumous 

                             Tentaculas in Incendio Challenge.

 

11. Bowman Wright (1492-1560)

    Location : Before reach Hagrid's Hut, cast Incendio to all Spiky Bushes

                             which will open a way.

 

12. Godric Griffindor (dates unknown)

    Location : In Professor Sprout's Garden, given by Fred and George.

 

13. Morgan Le Fay (dates uknown)

    Location : Hidden cave below a cave contain a Chocolate Frog when 

                             searching for Fireseeds.

 

14. Bertie Bott (1935 - present)

    Location : Given by Fred and George when you follow them, after the 

                             first Quidditch

 

15. Salazar Slytherin (dates unknown)

    Location : Given by Hagrid, after collecting Fireseeds.

 

16. Casandra Vablatsky (1894 - 1997)

    Location : In Lumos challenge, inside the symbol.

 

17. Ignatia Wildsmith (1227 - 1320)

    Location : Given by Fred and George after completing Lumos challenge

 

18. Gifford Ollerton (1390 - 1441)

    Location : left side of stair in the main hall, before Potions.

 

19. Elladora Ketteridge (1656 - 1729)

    Location : in secret room when searching for ingredients

 

20. Hengist of Woodcroft (dates unknown)

    Location : when searching for Potions Ingredients. Use the 'ability'

                             of Bloody Baron to open the room with a dragon statue inside.

 

21. Helga Hufflepuff (dates unknown)

    Location : In the potrait room, when sneaking to the top of tower.

 

22. Rowena Ravenclaw (dates unknown)

    Location : The last Card that Fred and George give to you, when they 

                             found a lot of Bertie Bott's beans.

 

23. Roderick Plumpton (1889 - 1987)

    Location : You can have it before the last encounters.

 

24. Herpo the Foul

    Location : Before get to Hagrid's Hut, hit 3 slugs. The ground will

                             move up. Folow the path to find it.

 

25. Harry Potter (???? - present)

    Location : collect all the Wizard Cards, collect 250 beans,

                             and defeat You-Know-Who

 

 

2. Cheats

=========

 

Type : harrydebugmodeon when you are in the game to open the debug mode.

To turn it off, just press [f7]

 

Cheat                                                                              Effect

=====                                                                            ======

harrygetsfullhealth                                       Full Health 

harrysuperjump                                                                Super Jump

harrynormaljump                                                              Big Jump

harrytriggercheat                                        15 beans

 

Level Select : after activating debug mode, back to the main menu

 

 

3. Frequently Ask Questions

===========================

1. Q : How can I change the Direct3D setting into Software Rendering?

   A : In Start menu, move to EA GamesHarry Potter, choose 3D setup

 

2. Q : I can't find all of the Wizard Cards

   A : Read The Famous Witches and Wizard Cards section.

 

3. Q : Do we get Nimbus 2000 in PC version?

   A : I'm sorry but until now I still can't find Nimbus 2000 and 

       Quidditch Gloves just like in PSX version.

 

4. Q : How do I enter the Debug Mode?

   A : Type harrydebugmodeon while you are in the game. If this work,

       there's should be 'something' on the upper left of your screen.