Although Gateway 2 can't quite reach high standards as set by it's
predecessor "Frederik Pohl's Gateway", it is still enjoyable experience.
It's a shame that Legend won't develop text - reduced graphics adventures
any more. Graphical adventures tend to lack depth and interface gives too
many puzzles away. Anyway, here is my vision of the Gateway 2. I hope that
somebody finds it useful. And don't just follow my directions, try to do
all kinds of things. Sometimes game responses are very enjoyable.
Contents:
PART I - Escape
PART ][ - The Artifact
PART ]I[ - Rescue
PART IV - Homeworld
LOOK
GET TRASH
SW
GET ALL
READ FAX
OUT
WAIT
WAIT
Part I - Escape
SE
S
OPEN DOOR
N
NW
LIGHT MATCH
BREAK UNIT (10) also possible: BURN TRASH, LIGHT FAX, BURN BED, LIGHT BOOKS
SE
S
OPEN DOOR
UP (10)
GET ALL (20)
EXAMINE RADIO
note: you can overhear terrorists (turn dial to 1) or defenders (turn dial to 2)
TURN DIAL TO 2
WEAR MASK
OUT
PULL CABLE (10)
GET FORK (5)
DOWN
WAIT
(until tram comes)
IN
WAIT
(until tram stops)
OUT
UP
SEARCH SPECIALIST
GET BADGE
EXAMINE BADGE (5)
READ PAPER
SIT
LOOK AT CONSOLE
A552 (code from badge)
select MISSION X5/Aquila
Execute Ship Systems Check
Initiate Auto Launch Sequence
AERIE (25)
OUT
TURN DIAL TO 1
WAIT
(until tram arrives)
IN
WAIT
(until tram begins decelerating)
PULL PIN
DROP GRENADE
OUT
S
WAIT (15)
READ CONSOLE
Diagnostic
Recommended Action
Exit
EXAMINE BLUE SENSOR
GET BLUE SENSOR
REMOVE RED SENSOR
ATTACH RED SENSOR TO BLUE PIPE
EXAMINE LEVER
PULL LEVER (25)
IN
S
CLOSE DOOR (optional)
UP (optional)
SIT (optional)
WAIT
(until liftoff)
Part II - The Artifact
PRESS BUTTON
OPEN CABINET
GET ALL
OUT
PRESS BLUE BUTTON
N
N
UP
EXAMINE WOMAN
PUT AUTODOC ON WOMAN
READ READOUT
EXAMINE GREEN DIAL
EXAMINE BLUE DIAL
SET GREEN DIAL TO 3
SET BLUE DIAL TO 4
FLIP HYPO TOGGLE
GIVE SHOT TO WOMAN
INJECT DIANA
GIVE SHOT TO HER
SET BLUE DIAL TO 5 (15)
INJECT DIANA
READ AUTODOC
SET BLUE DIAL TO 4
INJECT DIANA
SET BLUE DIAL TO 3
GIVE INJECTION TO HER
INJECT DIANA
WAIT (15)
(until Diana comes out of it)
TALK TO DIANA
(talk about everything, not really necessary)
OPEN BOX (5)
GRAB ROD (5)
DOWN (5)
E
E
OPEN PANEL (5)
PUT CUBE IN MATRIX (15)
LOOK AT SCREEN (15)
talk with everybody but you are really after question:
"How do I get through the bulkhead door to the northeast?"
Micki can answer that.
W
W
NE
NE
READ PAPER
EXAMINE KEYPAD (20)
type in code 31125 (combination from the paper)
NE
NE
EXAMINE OBELISK
PUT ROD IN SPHERE (15)
IN
FILL BOWL WITH OOZE (10)
N
EXAMINE PLANTS
TAKE TWIG (10)
S
N (10)
WAIT
NE
UP (10)
GET FRUIT (5)
KILL DINOSAUR WITH FRUIT (10)
GRAB POD
THROW FRUIT AT DINO (10)
TAKE FRUIT
HURL FRUIT AT CREATURE (10)
WAIT
EXAMINE LIZARD
WAIT
NW
GET EGG
POUR OOZE ON PLANT (20)
GRAB EGG (5)
W
DROP EGG (15)
TAKE ROD
E
PUT ROD IN SPHERE
OUT
N
N
EXAMINE OBELISK
STICK ROD IN SPHERE
IN
UP
JUMP IN MUD (10)
GET SKIN (5)
NW
GET BRANCH (5)
SE
NE
EXAMINE APE
WEAR SKIN (5)
N (10)
NE
GRAB THONG
IN
SHOW SPHERE TO MAN
EXAMINE VIAL
OPEN VIAL
THROW VIAL IN FIRE (10)
TURN BLUE DIAL TO 6
TURN GREEN DIAL TO 5
TIE HYPO TO SPEAR (10)
STAB TIGER WITH SPEAR (20)
OUT
NE
PUT BRANCH IN FIRE (10)
IN
NW
NW
SHOVE ROD IN PORTAL
IN
N
N
GET CONTAINER (5)
OPEN BOX (5)
N
N
EXAMINE OBELISK
PUT ROD IN SPHERE
IN
N
GET GOO (10)
SHOW GOO IN BOX
CLOSE CONTAINER (10)
S
TURN BLUE DIAL TO 4
INJECT ME
STUFF ROD IN PORTAL
S
S
S
PUT BOX ON PLATFORM
EXAMINE SCREEN
try to modify those little buggers so that they
would not be lethal any more
(remove tail, change color, remove mandibles...)
(SAVE game)
EXAMINE BEASTIES
GRAB BOX
N
N
PUT ROD IN SPHERE
N
N
OPEN CAGE
WAIT
S
INJECT ME
N (20)
(if little buggers aren't harmless by now, RESTORE
and try some more genetic modifications)
N
N
SHOVE ROD IN PORTAL
NW
PRESS BUTTON
W
EXAMINE GUN
LOOK AT CLAMP
TURN KEY (10)
GRAB GUN
SHOOT EYE (20)
SHOOT ROBOT (25)
S
S
S
S
S
E
E
LOOK AT SCREEN
ask from Micki "Tell me how to get off this damn ship!"
OUT
W
N
N
N
N
N
N
OPEN PANEL
PULL AT GREEN CORE
NW
OPEN PANEL
GET GREEN CORE
NE
REMOVE PANEL
GRAB GREEN CORE
SE
OPEN PANEL
BREAK GREEN CORE (15)
GET BLUE CORE
(if it does not work for you, try other cores)
SW
DESTROY BLUE CORE
NW
GET BLUE CORE (15)
SE
S
S
S
S
S
S
E
E
GET CUBE (25)
OUT
W
N
N
N
N
N
N
NW
NE
N
READ PAPER
LOOK AT CONSOLE
punch in codes from "Ape zoo" obelisk (as seen on paper)
Part 3 - Rescue
GET ALL (10)
WAIT
E (or wherever direction alien leads)
N
E
S (10)
OUT
EXAMINE CHILD
DOWN
GRAB DUST (10)
OUT
SE
GET ALL
S
SHOW GEM TO ARTIST (10)
GIVE CUTTER CARVING TO KORD (10)
SHOW BOWL TO ARTIST (10)
N
NW
S
SHOW LAMPREY CARVING TO ANCIENT
GIVE GEM CARVING TO KORD
N
W
N
N
E
E
N
N
N
N
N
N
N
N (10)
CUT KORD WITH CRYSTAL CUTTER (10)
GET KORD (5)
OUT
W
W
W
HURL KORD AT CRYSTAL MONSTER (20)
WAIT
WAIT
WAIT
WAIT
GET WATER WITH BOWL
W
S
W
S
IN
SPILL WATER (20)
NW (or where the water is flowing)
POUR WATER
S
DROP WATER
SE
THROW WATER
N (10)
EXAMINE LADDER
CLIMB LADDER (5)
EXAMINE SHIP CARVING (5)
LOOK AT KEYPAD
13135 (code from the ship carving) (10)
OPEN HATCH
TAKE POD (10)
OPEN PANEL
EXAMINE DRIVE
LOOK AT CORRODED CLAMP
PRESS BLUE BUTTON
GET CLAMP (5)
PUT CORRODED CLAMP DOWN (it should begin to hum, if
it doesn't, TAKE CORRODED CLAMP and put it down again)
PUT CLEAN CLAMP ON CORRODED CLAMP
SIT ON CLEAN CLAMP
PRESS RED BUTTON (20)
OUT
N
N
E
E
N
N
N
CUT ICE
WAIT
WAIT
WAIT
WAIT
N
N
PRESS POD IN IMPRESSION (10)
E
GRAB REMOTE CONTROL UNIT (5)
LOOK AT REMOTE
(you can guide droid with arrows and open doors with correct button)
open door
e
e
e
open door
log out
E
TOUCH HANDPRINT (10)
LOOK AT REMOTE
w
n
n
n
use hand button (10)
OUT
EXAMINE MACHINE
WAIT
here you can wait and examine screen, until you learn all color codes
W
N
HIT TUNING FORK (25)
IN
SIT (optional)
LOOK AT CONTROL MODULE
s
s
s
e
now look at screen and count glowing notches below screen. Press
correspondending button, in my case there are 2 lights so i'll press yellow.
colors are as follows:
1 red
2 yellow
3 blue
4 orange
5 green
6 purple
PRESS YELLOW BUTTON (replace yellow with appropriate color) (50)
Part 4 - Homeworld
OPEN CABINET
GET ALL (5)
LOOK AT SCREEN
S
W
S
WAIT
WAIT
WAIT
OPEN POUCH
PUT POWDER IN THERMOS (10)
WAIT
WAIT (until the light turns green)
OUT
E
N
LOOK AT SCREEN
S
E
E
S
S
SEARCH DIRT (5)
GRAB SEEDS (5)
N
N
W
W
W
WAIT (until just before 3.00pm)
NE
WAIT (until someone speaks to you) (10)
OUT
E
SE
WAIT (until prophet speaks about second verse)
NE
N
IN (10)
SIT IN CHAIR
fly to destination without label
OUT
DOWN
N
EXAMINE ALTARS
TURN STONE DISKS (15)
remember second verse ?
align icons as follows:
hammer to W
bird to N
dagger to E
plant to S
talk to heechee as you please but be sure to ask
"Where do you think I might get a Field Generator"
OUT
S
IN (10)
SIT
fly to unnamed destination
OUT
N
PLANT SEEDS (15)
PRESS BUTTON
GET ALL (10)
S
IN
SIT DOWN
memorize (write down) coordinates associated with Temple Site,
you'll need them soon.
fly your ship to Administration Planet
OUT
WEAR BADGE
N (10)
LOOK AT CONSOLE (10)
type in Temple Site destination code
OUT
IN
SIT DOWN
fly to the city
OUT
S
WAIT
E
WAIT
WAIT
WAIT
notice talk about gravity lens
WAIT
WAIT
WAIT
LOOK IN TELESCOPE
note layout of Aesthemis constellation
WAIT
WAIT
W
S
E
N
DROP GENERATOR IN SLUDGE
PRESS BUTTON (15)
N
N
DROP POUCH
WEAR HARNESS
JUMP DOWN (20)
GRAB LENS (10)
OPEN POD
PUT LENS IN POD
UP
UP
UP
UP
OUT
OUT
PRESS BUTTON
TAKE GENERATOR
OUT
W
N
N
IN
SIT
pay a visit to your friends from "white hand"
OUT
N
DOWN
ask about the probe and "What's TransWarp Drive?"
ask everything about Fogram, Astatine and Raphide
UP
S
IN
SIT
fly to the city hangar
OUT
S
W
W
W
S
WAIT (until light turns green) (15)
N
E
N
LOOK AT SCREEN
ask about everything.
say that you'll kill Astatine if he gives TransWarp Drive THEORIES
OUT
W
W (15)
remember Aesthemis constellation, no? ok, just light buttons marked with X
X0000
000X0
0X000
X0X00
0000X
WEAR VISOR
GET DEVICE
"Are you Astatine?"
"What's all this stuff in here?"
"What's all this other junk?"
"Sure. Fire the baby up" (he tells a code, memorize it - 22512 for me)
"Thanks for the tip. I'll run it right away"
LOOK AT KEYPAD
type in code
WAIT (until light becomes visible)
GET DEVICE (15)
TOUCH SCREEN
"Secret police?"
"I'm just someone who wants to help you"
"Believe me"
"Tell me what to do"
"Thank you"
GET DATASTORE (10)
TAKE VISOR
OUT
E
N
LOOK AT SCREEN (10)
talk to him about everything and notice name "Traitor"
S
E
E
N
IN
SIT IN CHAIR
fly to the temple
OUT
N
DOWN
talk about stilling and stuff, ask all about DataVaults
UP
S
UP
SIT
fly to Administration Planet
DOWN
E
SE
WEAR VISOR
WEAR PROTOTYPE
PRESS STUD
E (15)
REMOVE VISOR
WAIT
WAIT
WAIT
GET COIL (10)
ATTACK CASE WITH COIL (10)
WAIT (until workthing removes scorched case)
LOOK AT INDEX (25)
TRAITOR
remember code - 32343 for me
LOOK AT KEYPAD
type code (32343)
WAIT (10)
OUT
OUT
CONNECT DATAFAN TO PORT
FLIP DOWNLOAD (15)
E
PUT DATAFAN IN CHUTE
W
PRESS STUD
W
NW
W
IN
SIT
return to the temple site
OUT
N
DOWN (50)
OUT
PRESS BLUE BUTTON
NE (15)
PRESS STUD
WEAR PROTOTYPE
W
W (20)
LIE DOWN (20)
order leader to the bridge. Note "Close: Safe"
E
E
E
E
EXAMINE LOCK
W
W
S
S
S
GRAB RADIO (10)
O
N
N
E
E
PUT DOWN RADIO (30)
W
W
WAIT
PRESS STUD
W
W
GET ON THE DREAM COUCH (40)
"Secure the ship and make it safe. Open ..."
E
E
E
E
GET CRYSTAL CUBE (20)
ATTACH CUBE TO MATRIX (100)
and that's it. Sit back and enjoy the ending.
I got The Perfect Score (1600) out of this and so should You.